I am stuck when I arrive in the game.
There is this golden icon of a mouse scrolling down...but nothing to do, whatever I try, I am stuck on a greyed out screen, I can see the game behind, but I cannot interact with anything
https://ibb.co/6cRG54nQ
It's been a more than a week now...
It would be nice if we had an option in auto-build to automatically build the cheapest available ressource. Then we could disable it when we want to save money.
Thanks for the suggestion. I'm not sure if this is something that many players would use, because the cheapest ressources are rarely needed to increase revenue or for missions. And especially because of the dependencies it might increase an already exisiting ressource bottleneck.
It's been weeks since I last could show an advertisement.
I need the Speed option !!!
Could you look into this or even make a gem cost for speed bonus ?
Sadly I don't have an influence on the available ads. You can believe me, that I want them to work as well, because they are an additional source of income. I still hope Kongregate finds other sources of ads, but I'm considering a gems option for the speed booster as well.
I feel there are a lot of blueprints after a while.
Maybe if I could sell some of them for a few crafting lore (or a lot, I wouldn't mind^^) it could be an interesting choice to make.
Love all your recent updates ;)
A button to auto-organize production on the game grid would be great.
Sometimes you unlock a new production and it doesn't fit anywhere nice in your own organization. So there could a default position for all...
I would love to be able to spend some Crafting Lore to boost my research speed...
At some point, money is not a problem anymore, only the research speed is limiting my plans...
I would appreciate if we could see the number of points we will gain by reseting progress. Then I wouldn't have to click the current level to open the window and see it.
It would be like :
Next Level : 0(8)/13
What you think ?
As Xephan pointed out, there is a tooltip for the Next Level label. I thought about your proposal as well, but I fear it's hard to understand for new players.
Congratulations, you have release a wonderful idle game.
One little suggestion : a grid to place the icons would be a big "plus" for mentally ill people like me who like everything to be aligned precisely ;)
Bug report : if you are aspired to the center of the earth and you click "end day" rapidly, you got 99% of the screen black. PS : very nice game, the best digger-style i ever played.
Just to say, you should review the ergonomy of the upgrade panel.
3 little stars that become golden to see in wich level we currently are for each upgrades would cinsiderably upgrade the visibility ^^
And the box wich appear when you click with the informations concerning the upgrades should not be closed with the little cross on the upper-right...i don't know maybe making it disappear when the mouse leave the icone...and even better automaticaly appear when mouse is on the icon...
Anyway, great game, great graphisms and great code (i could cheat the launching bar because my computer is sometime very slow and it's frame-based :p)
Nice little game (100% finished in less than a day)
You can earn max money by doing lvl 13 (hard is better)
You can beat final level with shield+fast units
Have fun.
Thanks for the suggestion. I'm not sure if this is something that many players would use, because the cheapest ressources are rarely needed to increase revenue or for missions. And especially because of the dependencies it might increase an already exisiting ressource bottleneck.