I found myself repeatedly swarmed by enemies, even at max speed (though that may be user error). Part of it may be the movement, the ship moves faster diagonally than straight. Staying at range is difficult due to the enemies' speed and small viewing area. Furthermore, I seem to be unable to hit anything outside the viewing area, the bullets simply stop existing. This makes kiting difficult.The health regen is of dubious usefulness, the skill that heals upon area clearing was much more helpful; it is not bound by the maximum percentage of the regen. At the end, I found myself with ten thousand bits and nothing to spend it on.
It would be convenient if I could hit the shortcut to the shop or skills menu while either is open and if the edge of the square was more delineated, as if with faint line or something of the sort. Movement and bullet speed at the beginning is painfully slow, the former makes navigating the areas annoying and the latter makes hitting anything annoying.
Some typos- fireteam "temporary teleport" onto the battle field, not temporarily teleport and Hacking is referred to as a spell in it's description.
Though that might be intentional, the engineers look kinda like wizards.
Ahah well, in reality it would never have worked a second time, no matter the words you used!
Luckily, point and click games are a lot more forgiving in cases like this one :)
When one of the philosophers said I had to reach out to the beginning I came to the conclusion that the Arbiter was really Socrates and you needed to insult his face to get him to unmask himself and thereby win the game.
Instead we have a logical conversation. :C
Current effective build for me is focusing on fire rate, multi-shot, bounce, rapid fire, gravity, and air while playing on hard. The gravity and air constantly knocks back/holds the cubes before they can 1HKO my flimsy defenceless tower.
[Bug] I used the mirror but the game froze. So I refreshed the page.
I lost all my non-soulbound items and dungeon progress but it did not increase my soft reset count
I'll verify this. Thanks. Thanks for playing.