A way to remove enchantments and replace them with a better one would be nice. I have a ring from level 4 that gives me 100% regeneration after a battle, and some power regen durring battle. I foolishly enchanted it for +2 strength. Now at level 133 it is useless except for the end of battle regen. A way to re enchant it would be very helpful.
It seems like attacks that either hit all opponent(Tiger frenzy), and attacks that hit a random opponent(eye of the tiger) should hit regardless of if the enemy swithches. Using an attack that is upposed to demage all enemies thatt only damages one durring a switch is annoying.
hihot: Why do you feel the need to respond every comment, bragging about how high your damage reduction is, or what level you got to.
Also could you please type normally, use punctuation, proper spelling, and capital leters(all caps don't count).
hihot: A badge for level 500 on any dificulty would be stupid it wouldn't be hard at all, just extremely time consuming. It would take like a week of continuous play to get that far.
Also please type normally, not like dis cuz it r hrd t undrstnd.
I've noticed a small problem with the recomend feature. It will prefer an item with 1300 damage and 250 poison over a weapon with 1700 damage and no poison
Also the recomend feature keeps telling me to sell my "regenerate 100% health and energy an the end of the battle" ring just because it's from lvl 4.
I did the same thing, I can only use one of my starter cards.
Also the things that have a % chance of happening happen in spurts, ie. open palm stuns for 7 turns in a row then doesn't stun for nearly 10. This shouldn't happen should it?
My only problem is that somtimes once you get to a new floor, the only option is to batttle the floor's boss, which makes it hard to move on.
Also, is there a list of new features and what they do?(specifically shrines)
There's no way for the game to tell if you used a walkthrough, they just want you to try without it. I got the badge and had a walkthrough up the whole time