Finally did it. Ignore the shotgun, the sniper and the zapper. And the shield too. You just need to reach, stas as you can, the best weapon. Machinegun is good until you reach the present. Then you need zooka for the tough parrots. As duck begin to fly, you need to buy the flamer (probably you will have to face one level with the zooka anyway) Flamer is good until flamingos begin to spawn. Then buy the tagun and some defense (10-15, no more). Survive two levels and you will get the raygun. Now enjoy the last levels in relax.
21 Days. 15:44 minutes. But it's possible to halve the number of days (making the time increase either) buying encounters instead of kick upgrades. Maximise power make the game faster, but spending that money to buy encounters (and the bird turbo boost) makes you finish the game in a very low amount of days. Going slower... You go further ;)
Nice and funny, but... Start working on epic battle fantasy 4! Don't waste time making good games when you could use it to make another GREAT game :pp (Rated 5/5 anyway ;)
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Spending all your skill point in the staff makes the game way too easy. With a mana regen of 24 i can spawn all the units at lvl 1 bringin them to lvl5 advanced class in one minute. Staff upgrading needs a cap depending on the level you're playing. Otherwise the game loose any challenging.
Small improvements, i have to say. I mean, the game is as good as the previous one, but... It's only because IS the previous one, with few changes. The only one thing different is the fact that you can equip objets to your survivors. There aren't new buildings, new jobs, new missions... I rated the first one 5/5, and i'd rated it the same if it was a new game, but it isn't. It is a sequel and you had to improve a lot more than you did. 3/5.
The Bullet is far the best one. The Goldie is good but you risk to loose too much time if you do the wrong launch, 'cause the more O2. Bullet isn't good for slingshots but is the best to travel further.
Great one. A little buggy, and with some things not clear. The SP bar sometimes is not full at the start of a mission. Even destroing the covers with zooka enemies doesn't loose cover while not shooting. Needs to be longer or have a faster stats points growing. It's hard to take the sniper before the game ending without playing the missions more than one time or leave him with speed and vit so low that he will be take down at the first shot. Anyway the game have a potential, and a sequel with a customizable team, more missions (much more :pp ) and a stronger story will be a cult.
If this game is so underrated is 'cause kids don't like games they can't easily win. One of the best flash game ever. Better, one of the best game ever.
Game is good, but you missed the main point of an RPG. What all RPG's players want? Character customization! ;) With so many items, would be nice to see the graphical changes on the hero.
Hard to manage, there's no winning tactic, it's impossible to be stronger than ogre, faster than skeleton and better armored than warrior at the same time, but you need to be better in at least two categories, always looking at the hp value of the enemies. I found my best with Rogue in Faster than all, Stronger than skeleton and Warrior, better armored than Ogre and Skeleton. When you reach the shop, don't buy the most expensive one if you can upgrade the other two at the same time. Hope it helps. + if you like it :)
Are you the same developer of the old "Astral master"? The game looks like it, for tha gameplay, for some images, and some cards that are the same. If you aren't, it is a copy. If you are, astral master was better, it has more strategy, here there's too much luck.
Great work and funny game, but a little too easy. Proceding with method and with a little bit of luck you can find her way too early, but really i don't know how you can make it harder than this. Tougher zombies will make the game impossible. Maybe you can place less ranged weapons, ammunition, and armed survivors, and get different difficulty levels. It can be a great pc game if well developed, or a greater playground game, to do with guns ;)
A nice challenge. PLayer really level up slowly, even i put many points in wisdom. The protectorpedia now is poor, 'cause many things are not clear. How can i use the scroll to change basic/advanced units in units of other factions if i don't know (and i can't know) what unit is linked to that faction? Some missions are nearly impossible, because putting just one wave of fliyng units of one element that is the element onther waves have resistance, and maybe place it at the end, making really hard to level up that units, requires a level of "elemenal" too high to be reached. Anyway, is the best chapter of the saga, very good, lots of entertain and very nice concept. 5/5 just because i can't rate it higher :)