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HekiShavik's Comments

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Sonny

Play Sonny

Mar. 12, 2015

Rating: 4

The times I've clicked the quit button thinking it was the close window button..

Swarm Simulator

Play Swarm Simulator

Feb. 18, 2015

Rating: 9

It'd be good if the achievement screen could remember my selection.. I don't wanna uncheck "Earned" every time I visit the page.

Developer response from swarmsim

Good news, as of v1.0.11 it'll remember these. Thanks for the suggestion!

Reactor Incremental

Play Reactor Incremental

Feb. 01, 2015

Rating: 1

Oh this blowing up my reactor with almost every patch has got to stop! I just lost 4Qa on this, which is basically all my money!

Reactor Incremental

Play Reactor Incremental

Jan. 30, 2015

Rating: -2

Aaaaah! There's a page two, with some nice heat exchangers! Suddently I'm not that mad about my poor reactor anymore :) Aaaah goodies to play with

Reactor Incremental

Play Reactor Incremental

Jan. 30, 2015

Rating: 4

Sheeeeeet, it all went boom with the removal of the plates. Minor setback.. But still, it was a 6b/t reactor..

Helixteus

Play Helixteus

Jan. 29, 2015

Rating: 1

Awesome. If I click "Skip" during the intro and then click "No", it locks up with a bubble in the middle giving tips and I have to reload.

Reactor Incremental

Play Reactor Incremental

Jan. 29, 2015

Rating: 1

Suggestions: More intelligent exchangers; 1 prio to cool reactor, 2 to move to cooling component, instead of balance, also more throughput. Add heatpipes that even out heat between connected components, but without a per tick restriction and no transfer to and from reactor and only capacity before melting like everything else, could allow very elaborate cooling designs. Ability to create temperature independant compartments (wall off area with plates) to better toy with the boost-by-heat upgrades. Add control-component to switch on and off rods in intervals or based on a reading, this will allow awesome usage of the coolant cells as actual buffers - it could maybe be part of each compartment. If you need to lay wires on the board, use the tile boarders. Fix the tick calculations to sum outputs instead of comparing current and last value (I suspect that's the way it's done now).

The King of Towers

Play The King of Towers

Jan. 02, 2015

Rating: 12

I actually thought this was a Kingdom Rush expansion.. I thought it didn't live up to my expectations from playing KR and didn't really get what was wrong until it struck me that it's a complete ripoff and not otherwise related to KR at all.

Beyond The Universe

Play Beyond The Universe

Nov. 30, 2014

Rating: 1

That's a nice ending. Actually a very enjoyable game, albeit quite short compared to other idle games - and that's a good thing! I like being able to win games now and then :)

Beyond The Universe

Play Beyond The Universe

Nov. 26, 2014

Rating: 0

Aaaaaaallriiiiiight! I just lost three days worth of progress (equivalent of a full reset) because Unity crashed. Top notch! Doesn't this game autosave or something? If not that'd be a really good idea to implement!

Take Something Literally 2

Play Take Something Literally 2

Oct. 31, 2014

Rating: 1

Ah cool! After the menu fix my progress from your site is here, too! Nice. The key works now, double nice.

Take Something Literally

Play Take Something Literally

Oct. 31, 2014

Rating: 1

About the english issue that charrrlie mentions: If you select another language than english, it'll revert back to english in that dropdown every time the game is loaded. Of course the language can be selected again, but it seems unnecessary. It'd be cool if the game would remember that selection and preselect accordingly :)

Take Something Literally

Play Take Something Literally

Oct. 31, 2014

Rating: 1

I've tried 21 and 22 again and they worked, only thing I did different were tabs. Anyway, I agree that you shouldn't change something because of a few who have weird restrictions. Thank you for taking the time to help me! Up'd to 4 cause all the levels work for me, up'd to 5 cause you're being cool like that.

Idle Conquest

Play Idle Conquest

Oct. 30, 2014

Rating: -1

bazaka: You can see the bonuses in the options under "Show multipliers". You'll get a description of what your DKs do when you click the "Dark Knight Reset" button. It'll say that each DK give +.01% to econ multis, among other things. The hard reset wipes your save. It means you loose everything, including your DKs and your achievements. It's like when you first started playing. I hope this helps you :)

Idle Conquest

Play Idle Conquest

Oct. 29, 2014

Rating: 1

Wauw, she's a bitch! ...... I kinda like it

Vampire Physics

Play Vampire Physics

Oct. 28, 2014

Rating: 6

Level 36 is fine, I needed two attempts. Level 31 on the other hand.. Loosing by getting a newly turned human killed by a priest is cool, you didn't gain the vamp you need so you loose. Nice little quick puzzle. I wanted to just get BOTD but I got caught up and played all the way through :) gj

Just Type This

Play Just Type This

Oct. 27, 2014

Rating: 0

omg I took a ride! Woo yay :D Thanks for an awesome little game there, Lorgh! You had me leave in frustration two times and come back to advance a bit. Well done :)

Just Type This

Play Just Type This

Oct. 27, 2014

Rating: 0

lol faceonamop maybe you should do just that ;)

Just Type This

Play Just Type This

Oct. 27, 2014

Rating: 0

abc def ghi-boom GAAAH! Ses på grillen!

Take Something Literally 2

Play Take Something Literally 2

Oct. 27, 2014

Rating: 0

Even with the walkthrough some of the levels are unbeatable. Or I have to sit and stare at the game for more about an hour to finish one of them cause I can't change the clock? No. And also the pink one? It's annoying that pink isn't pink.. What I'm an old grumpy noob? Well yes. I honestly didn't like the game. There were too much frustration and the attempt to be more creative than the first game failed for me. And lastly the fact that I can't even start the game on Kong (the Armour Games one works, as does the one on the devs own website, but that one has the AG intro too, so I suppose it's the same version). All in all it's a 2/5 from me. I guess it's in the game's spirit that I have to get creative to even play it which is fail but kinda awesome too :)

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