Out of memory... you have to be kidding me. It is a programming issue, since my computer is not out of memory by a long shot. I don't know what is worse, the arbitrary memory cap or the memory leak it took to get there
this is the most original tower defense game I have ever played. it is really cool that every tower accepts almost every upgrade. unfortunately there are some imbalanced combinations that deal with multi target and aoe. the art has a simple style that makes it very easy to see what is going on. overall the game is a 5/5 for sure.
how ships are "held back"
if your base is under attack and your ships can attack from within it, enemy fire will hit the base and your ships hit the enemy resulting in a huge wave of your ships
hard mostly depends on a good start, load you deck with production type cards and higher cost cards for a sure win. include a few low cost cards to attack magic barrier
imperishable player badge? sounds like imperishable night, a touhou game. also lance's bomb is the exact same as a main tohou charactor's bomb. coincidence? i think not.
anyone else think the monoliths r a lot overpowered? the bosses seem way easier that any of the monoliths plus they have the stupid attack that hits the whole team. yes i know you can time the block but i couldnt even do sufficient damage to the cosmic monolith