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Super Can Knockdown

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Mar. 01, 2013

Rating: 3

I dare you to do the same before I put the new modes online. :P

Super Can Knockdown

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Mar. 01, 2013

Rating: 1

Version 1.26 (2013-03-01) - *Critical update* The red code is now in place! - Improved GUI; - Several minor fixes; - *Switched places billiard with baseball* - New logo; - Improved initial support for new game modes. Now things are starting to looks different! :) Thank you, hope you like the improvements!

Super Can Knockdown

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Feb. 28, 2013

Rating: 2

Version 1.25 (2013-02-28) - Improved GUI; - Code cleanup; - Statistics for development purpose removed; - Fullscreen fixes; - Minor fixes. Im still working on it to make it better. Thank you very much! :)

Super Can Knockdown

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Feb. 28, 2013

Rating: 1

If I could get the 4th place on the contest, I could buy a license and make this game available for android. :) But I guess it is too late for me already... Thank you very much everybody! Anyway, stay tuned! A new update may come in few minutes! ;)

Super Can Knockdown

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Feb. 27, 2013

Rating: 2

It seems I need to contact kongregate support and ask to put 12in12 score back. Should I take out those rounds and make it end at level 20? Perhaps a bit more of different levels up to 30 and end it anyway? It would definately put a "ceiling" for max possible highscores. Isnt that true?

Super Can Knockdown

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Feb. 27, 2013

Rating: 4

I have a complaint I wish to make public. I got to get kreds, clicked on fund your account and found that answering some surveys it would give you 10 kreds for free. I started answering the thing. After few questions it said I do not qualify for that survey and I damn didnt got 10 kreds. So, in order to get kreds for free you need to tell them the answers that they want. Sincerily, I hope you shove your damn survey deep and hard in some rabbit hole out there. Sorry.

Super Can Knockdown

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Feb. 26, 2013

Rating: 3

Version 1.24 (2013-02-26) - *Added new management for balls left*; - Improved level difficulty above round 1; - Improved GUI; - Minor bug fixes; - *Added several statistics* for developing purposes; We almost there, new ball perks and two new game modes coming soon! Thanks for playing! *make sure to play the latest versions* :)

Super Can Knockdown

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Feb. 26, 2013

Rating: 2

Tonight, a new management for balls left will be introduced. Stay tuned!

Super Can Knockdown

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Feb. 26, 2013

Rating: 2

Not really an update. *Just settings aware* Added several statistics about the game to better understand how it all behave for players. Some of these statistics may stay, but most of it are just for developing purposes. Thank you very much for playing! :)

Super Can Knockdown

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Feb. 25, 2013

Rating: 2

Congratulations on 12in12 who spended 49 minutes playing the game! :) I wonder if he could keep it raising... Also, it seems we need some balance here.

Super Can Knockdown

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Feb. 24, 2013

Rating: 1

I am missing feed-back for the stuff being changed along the updates. Yes, it sounds like unfinished game. I like it, make people spend their time on something that worth their wishes. Thanks to you, the game is way better than the original. There should have some way to allow people bet on their wishes.

Super Can Knockdown

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Feb. 24, 2013

Rating: 1

The game is already multiplayer as it show who are playing the same game, but it's only interaction between them is the score board. I guess it would be nice to allow people see other people playing somehow.

Super Can Knockdown

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Feb. 23, 2013

Rating: 4

Version 1.23 (2013-02-23) - *Added new ranking system* in game; - Improved GUI; - Minor fullscreen fixes; When playing this game *make sure to be running the latest version* Hope you like the improvements! :)

Super Can Knockdown

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Feb. 21, 2013

Rating: 5

I am sorry, no updates tonight. Stuff is not ready yet. :( Possibly tomorrow night or saturday. Big stuff.

Super Can Knockdown

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Feb. 20, 2013

Rating: 1

Version 1.22 (2013-02-21) - *Fixed multiplier counting when using the bell, again* ;) by completely redesign the code. Note that *you will not* have any benefict if the bell roll a toxic can. :) - Added *mouse wheel* control to switch through available balls; - Minor visual fixes around; Hope you like it! :) Thanks!

Super Can Knockdown

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Feb. 20, 2013

Rating: 1

Version 1.21 (2013-02-20) - *Fixed multiplier counting* when using the bell; - Improved GUI; - Improved network communications; - Added a *"online" counter show how many people are currently playing this game*. Im sorry, not too much in this update this time. ;)

Super Can Knockdown

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Feb. 20, 2013

Rating: 1

For some reason I dont know yet, the game appears like having "white shadows" for some computers, which make it looks ugly. I guess it is a video driver issue. I just noticed it while using a old geforce 6200 video card. Im looking to fix it.

Super Can Knockdown

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Feb. 19, 2013

Rating: 3

Version 1.20 (2013-02-20) - Added initial support for two possible new game modes: time and sandbox. Its a small step. ;)

Super Can Knockdown

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Feb. 19, 2013

Rating: 3

Version 1.19 (2013-02-19) - Minor fixes, changed game description, update stats. Everything looks good! :) Im still working... erm, polishing.

Super Can Knockdown

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Feb. 19, 2013

Rating: 5

Version 1.18 (2013-02-19) - Added *keys to select angle* at keyboard 1, 2, 3, 4 respectively for 0, 10, 20 and 30 degrees. This key works for only one shot, if you want to set a *preferred angle setting*, use the *angle button* at top screen; - Improved user interface; - Added a local save procedure for unlocked balls; - Improved statistics, still a lot of work tho; Now Im gonna work on *how to play and hexafun screens* that are completely outdated. Thanks!

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