Hi Dev. Is it possible to sell excessive coolers for silver or golden doubloons in the next update? Or would it be possible to convert excessive ingredients into less common ingredients?
This game is improving in leaps and Bounds - Having played it for years I'm loving its development. May I suggest weapon masteries (kill targets - and weapon upgrades corresponding to the weapon's level)? This would not only increase the need for moar weapons, it would also encourage players to improve their skills with ALL weapons. I suppose it would also generate a greater sense of achievment and progression in the game. Like if you think this could work :)
What I don't understand is why such a great game has not been badged yet on Kongregate. Maybe this could become real in the future: Easy – Kill (Set Number) of enemies; Medium – Complete Prophecy of Bane; Medium – Complete (Set Number ) of Quests – I would recommend 30 quests for a medium badge. Hard – Rise to Level 30. What do you think of these ideas? Do you think they may have some contribution to increasing Sherwood’s popularity and becoming a better game?
Hola! Loving the game. I was wondering if it were possible to consider a (50) button for raids. This is because it can get very very tedious when you have (say 10,000 Stamina) or very high stats. It would be awesome if raiding the depletion of stamina/honour and energy was sped up with a (50) button. Maybe it can be unlocked with a title or with the Purple Energy or Stamina achievement so newbs won't find it too easy?
:D
EvilDog, not a bad game. It has loads of potential but the game is super tricky. At the moment, spending AP on the armory is pointless because you don't see any change to the character when you're playing - A graphic difference to the character would improve the game. Also, I think it would be super helpful to pop up the unlocked achievements in the debrief once the character dies - that would really help by stopping us players from losing our concentration and focus. Regards
It's a really good game. Although I do think the Elf o Matic and Reindeer mortar are ridiculously Overpowered!
Like Scubaskibum's comment, I let the carriage kill em all for me. I do like the added storyline and the modified consistencies from your prequel :) Good Job, but might want to consider tweaking the OP weapons and upgrades if you're thinking of making an uber awesome EASTER theme Bunny Rabbit Chocolate Egg style sequel ;) All the best
First thing I realised was that removing the 'th' in the game's title creates a Game of Thrones reference - very clever :D and the game is very good :)
Best way to achieve the hard badge is to take out the archers from a diagonal direction. Then group the swordsmen by horizontally crossing the dojo before achieving an uber combo by slicing your way through them all, mwahahaha
after a few chats with greg, kong doesn't want badges to be too too hard, as the majority of players here are looking for a quick fix.