I agree with jacksonas. A gamer's eyes are trained for perception. Just glazing over and noticing where the light stopped was enough to get a 100% easily.
My only problem with the game was with how utterly unbalanced the opponents were. I either steamrolled them or GOT steamrolled. Turn one dragon followed by a turn two cannon is literally impossible to win against.
35:34:00
The forts are useless. The turrets doubly so. Get the weapon after the sniper rifle+ upgrades and you'll never get hit once. Boompipe is pretty worthless... instant KO but fires too slow. It's actually better without the ammo upgrades. Minigun's spread is too narrow.
It was fun up until I reached 49 and 50. The difficulty level went from difficult yet manageable to impossible with no transition. Having to make absolutely perfect jumps every time from absolutely perfect positioning every time was infuriating and completely ruined the appeal of the game.