I wish I could tell how the scoring works on this game... In the next update (or at the very least, in the description text), could you put something to explain what exactly we're supposed to do in order to get higher scores?
Gave it a 5/5... then dropped it to 4/5 due to the bizarre physics in the last level.
I'm sorry, but large objects do *not* consistently bounce in one direction, over and over, when set perfectly against a stable base.
Extreme Random seems to suffer from too much lag. You get three seconds for each correct answer, but it takes almost three seconds for the next one to load (at least on my computer, and mine's fairly nice), and the clock *doesn't stop* during those three seconds.
In this game's comments, people fail to know the difference between 'inspired by' and 'stolen'.
This isn't a stolen game, folks. It's very similar to a number of other games, but it's not stolen. Unless you think every single version of Tetris that's come out since the original is stolen, too.