would've been really cool if at the end a huge wall blocked you way and you had to use 10 rockets to destroy it but it would shoot slow homing projectiles which would explode and drop a bonus so you could still beat if you didn't have enough
stupid game it only uses 3 lanes but it randomly puts a huge line of enemies on the other 2. the enemies are not equally distributed through the different lanes.
this developer has a lot to learn from games like plants vs zombies
Haha, funny idea:). Saw something similar in Scott Pilgrim: The Game.