I would suggest highly of reworking team work as stated in another post it doesn't make sense that efficiency would = inefficiency we can work better together so lets eat more food... that logic is rather flawed in a game about min maxing growth and achieving higher goals.
Love the game and the concept but god the speed at which you progress if you dont leave your computer on all day running a macro is such a turn off.... Offline processing is a must have for idles and since this game lacks it i cant give it a decent score. (if i left my computer on 24/7 i would be at least 8k years right now im sitting at 500 since i dont)
I feel the speed of the idle in the first few hours is kinda detrimental to longevity of people getting into the game, I love the concept and overall its great just a few adjustments to early game scaling and you can make the game feel more responsive to keep players interested.
It looks like a very good idea! We'll think about it, seeing if we'll be able to implement that on our next release... thank you for the useful feedback! ;)
How I see the 3 man 10s to make 20 is as a raiding guild you always need to have the spare set of people in case someone doesn't make the raid on time.
So is there any real reason why i shouldnt make the first 5 minions i have a rainbow and not make them a specific element they seem to be doing 500+ to everything and my specific fire element does a 400 and cost nearly 9x more.
I was enjoying the shit out of this game till i got cock blocked by your greed :/ ask for donations or what not but don't force us to buy energy refills.
I do slightly wish that this was a bit more idle as I love waking up to surprises :3 having to check in every 10-20 mins for me does not make this idle.
I love the game and the look of it but feel the speed could easily be turned up or collection amounts as of currently there are no upgrade features to better optimize our collections. The option to upgrade base to haul more or if you have x amount of mechs and x amount of bases you get a bonus. These are a few ideas I think the game would benefit from.
So why would you not open new servers for players just getting in instead of shipping them off into a server filled with level 50+ players that can crap all over their defenses....
**EDIT** Bumping my question. You've got three slots and I've re-balanced the beginning. I'd love to hear what you think of the new beginning. Thanks.