there are 40 skill points for every section. therefore, to get all of the upgrades, you need to reach level 41. just a tip. you probably don't need to get all the upgrades anyway.
i like this game. one of those few games where you can start playing after a couple months off, play a few levels, and already feel good at it again. usually, that takes a lot longer. perfect number of towers and upgrades, and perfect level of difficulty. 5/5
for people who may be confused, put the flashlight on the scarecrow-thingies to activate something. anything without a light on it isn't really there. the light with a dark spot in the middle is a fake- anything it illuminates is a trap and when it's put on a scarecrow the moving lights aren't solid. hope that cleared everything up. great game, original concept. some levels are very frustrating though. 5/5
isn't it weird how, when you're playing CTF, you have to carry the enemy flag back to your base, but when you run over your own flag(of the exact same material) it goes back automatically? (just something i noticed, not a problem in the game or anything)
actually, its quite possible to beat the purple ducks at tic tac toe. if you go first, and are good, the most the other person (or animal) can get is a tie.
how about "An Insane Rogue AI Took My Daughter Into A Monster Zombie- Infested Dungeon With Deadly Neighbors (And Your Heroes Have To Find Clues)"? a tribute to all of your epic games.
actually, angried, it's impossible to reach lvl 62. im pretty sure the highest max level limit for each stage is 60, so how is someone supposed to get exp after that? good game, anyway. everyone's complaining about the cost of the items, but like in most multiplayer games, the items require some regular playing and endurance, not just badge-getting determination. why do you think the hard badge is level 5 when some are level 60?