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Hizack's Comments

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Tesla Death Ray

Play Tesla Death Ray

Jan. 15, 2011

Rating: 0

lack of upgrade types, lack of upgrades for each type, no save. 3/5.

Fade

Play Fade

Jan. 10, 2011

Rating: -2

Canabalt, ACTION TURNIP!!!, Epic Coaster, too many rip-offs.

Kaleid

Play Kaleid

Jan. 07, 2011

Rating: 2

Other than the levels 12, 14, 17 bugs (I treat them as bugs) already stated by someone, pretty easy brainless game that is surely not a puzzle game, but like a spot-the-difference game rather.

Crystal Runner

Play Crystal Runner

Jan. 06, 2011

Rating: 4

Great graphics, yet bad gameplay. First, levels should be treated independently. It is not a good idea that keeping dying on previous levels makes later levels harder to complete. Second, the timer is unnecessary. Third, when go back to previous completed levels the latest amount of remaining lives and bombs carry over but not the previous amount. This should not happen.

Physis

Play Physis

Jan. 06, 2011

Rating: -1

First, save my progress. OK because this is just a preview or demo or whatever it doesn't need a save, fine. But second, jumping through narrow holes in a row in the last part of level 3 really piss me off. Third, the countdown at the bottom is unnecessary. 3/5.

Isoball 3

Play Isoball 3

Dec. 12, 2010

Rating: -1

Very little differences compared with the previous installments.

Fallen From The Moon

Play Fallen From The Moon

Dec. 06, 2010

Rating: -4

It's too easy.

Neon Race

Play Neon Race

Dec. 03, 2010

Rating: 2

How come a racing game without racing opponents?

Anbot

Play Anbot

Nov. 30, 2010

Rating: 0

It's too easy.

IntoSpace!

Play IntoSpace!

Nov. 10, 2010

Rating: 0

There is a minor bug that when the rocket travels downward it points to opposite direction of the wind.

Gravitee Wars

Play Gravitee Wars

Nov. 09, 2010

Rating: 1

There are many problems about the AI's, e.g. spending 45 seconds wandering around, suicide, attack the player's team but not the other.

The Light Temple

Play The Light Temple

Oct. 31, 2010

Rating: 2

Despite unique gameplay and excellent GFX and SFX, the levels are a littile bit too easy.

Go Go Golf

Play Go Go Golf

Oct. 16, 2010

Rating: 2

It's quite easy to complete the game. It needs to be more difficult.

Kill Your Nerves

Play Kill Your Nerves

Sep. 29, 2010

Rating: 2

The good thing about the game is the control scheme is unique yet still controllable. Not bad.

iZZi

Play iZZi

Sep. 23, 2010

Rating: 0

It's quite easy to complete the game and get all in-game badges, maybe a medium badge for doing so.

Smiley Showdown

Play  Smiley Showdown

Aug. 30, 2010

Rating: 2

Although it is short I still find it repetitive among levels. 3/5.

Give Up, Robot

Play Give Up, Robot

Aug. 28, 2010

Rating: -2

The gameplay is similar to that of Final Ninja, but the control scheme and graphics of Final Ninja is far better than this game's. 3/5.

Achievement Unlocked 2

Play Achievement Unlocked 2

Aug. 23, 2010

Rating: -1

The game should save my progress.

Big Pixel Zombies

Play Big Pixel Zombies

Aug. 12, 2010

Rating: 0

There is no reason for me to continue playing after playing for some time. Should add more levels, more missions, more types of zombies.

Color Theory

Play Color Theory

Aug. 09, 2010

Rating: 1

This is more of a platformer than a puzzle game. Plus, it's not hard to beat the game. So, I expect more puzzle-style gameplay and more challenging levels.

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