I like how the music makes it feel like a relaxing puzzle game, but it just gets harder and harder and at the end you actually have to use your brain real time, which is something many puzzle/platformer games currently lack
hey (: yeah thanks for the feedback, I was worried about that.. but I don't think one can get highscores with that cus it'll be difficult to maintain combos. also later on it's not easy to simply stay in the centre. Then again if things were knocking the player out of the centre too early on I got feedback that it was too difficult.
The start is sooo f*cking slow now, it was waayy funnier with the old upgrade. The tutorial is boring, and the first upgrade you can buy dont do anything. You need to make the game interesting in the start, or you wont get any new players
Tip to winning the game: Upgrade your men to hunter (the arrow in the apple). When i first got it it said: 10% crit and free traps. Free traps are useless, but the crit is not "crit", it is oneshot. I have oneshot every enemy so far. JUST DO IT
Just a bug report, but if you have an research active (like its researching it) while you hard reset, when you play a new game, your research is still there, giving you a lille boost (so you can actualy get a research for free.
There is a bug, so if you place your duck at "the leftest" area of the map (over the N in NotDoppler)and hold your mouse right outside the map where the darkgreen and green meets you'll get free stamina food
hey (: yeah thanks for the feedback, I was worried about that.. but I don't think one can get highscores with that cus it'll be difficult to maintain combos. also later on it's not easy to simply stay in the centre. Then again if things were knocking the player out of the centre too early on I got feedback that it was too difficult.