While I appreciate that the auto-prestige freeze was fixed, there is still an insane amount of lag. Seeing that you are trying to fix things and patch things as time goes on, I decided to wait a while and see if the lag would be fixed or if a surrender option was implemented as suggested by many others (I have 19 rangers, should the wave I can't beat only have 1 attacker it takes forever to die, and only by dying does auto-prestige allocate levels). When I logged in today, it took about 10 refreshes and 30x telling chrome to wait and not kill the page before I could play again. An alternative to the 'suicide' option could be to allow us to combine heroes into troop 'units'. For example: at 19 heroes, have one 'unit' of 4 tanks with additive stats and 5 'units' of 3 rangers for attacks, also with additive stats. If you feel that is too powerful, you could have diminishing returns on how much each individual hero adds to the 'units' overall strength.
Additionally, for me at least, the auto-prestige freeze (where you have to wait, then the game crashes after giving you some of your auto levels, then refresh to continue playing) happens when you auto level up a combined total of ~2,400 prestige levels. The combined total is the same when only auto leveling 1 stat vs. 3.
At level 2e21, I got a roll-over error where my experience read "Experience: -1.3e+33/0 (-Infinity%)" This was at prestige layer 5 with layers 1 through 4 having 800 (level 4 at 2,400 multiplier, 3 at 1,600, 1 and 2 at ~800) levels each into exp, attack, and defense.
Should have an option to toggle floor skip. This becomes increasingly important after hitting prestige stage three and buying the option to only be set back 6 stages. At this point, especially with stage skip, you only have a few stages to grow levels and your level growth is handicapped by something meant to accelerate level growth.
Is the 100 gem 8 hour boost bugged? It said I would get 13.78 do gold... I only got ~3 do gold, I spent that to get in the next ranking for the tournament.
This update seems to have broken progression. Even though I have the permanent 2x speed boost, 2 3x money boosts, I've reset for science points and allocated them, I've been sitting for 2 days without being able to build any buildings to the next level. Having reset for science, my clubs are only at 300. All things said it really shouldn't be this slow right now.
I spent the last 3 days grinding the sewers, finally got most of my gear to lvl 90+, and a nerf comes in. FML. I understand conceptually why this is appropriate, it was just frustrating in my instance.
"This is more "I haven't decided a good name for medium armor" for that tier, maybe just steel-studded leather?"
That, or perhaps reinforced studded leather. For mythril, you can do mythril brigandine. At the end of the day, my Rogue is not very viable due to survivability issues now that I'm working on 450 to 700 dungeons. So, however you feel it is best implemented, the implementation itself will make me (probably others as well) happy.
Soooo.... I can craft steel studs, which suggests an upgrade to the studded leather for my rogue; however, there exists no such armor even after upgrading my smithy to level 3 and researching mythril crafting. Is this likely to be implemented soon?
Just for additional confirmation, acquiring the black card is completely dependent as to how much the RNG Gods favor you. At level 57 I have received 2 adventurer cards and one fighter cards. Two from the blue rare chest (Ashfield boss 2) and one from a green uncommon chest. May the RNG Gods smile upon you.
So, with 81.3T spirits, 144% bonus from achievements, x4 scientist income from gems, and 700 scientists; my scientists make 6.66N screams per cycle.
The mad scientists have now calculated how to spawn lucifer.
Really enjoyable game. I was plugging along having a lot of fun, until I encountered a game breaking bug. I was in the 10th system, kolfel, beat the pirate officer yay! Got the achievement for beating 10 pirate bosses, then a second achievement popped up, that I had beaten ALL the pirate officers. When I looked in the achievements tab, it had given me the achievement for beating the gatekeeper. That's annoying in and of itself but the worst was after I jumped to the 11th system, sivaj. As per usual, upon arriving I went about business cleaning up the pirates..... only to find that bringing them to 0 health did nothing. Tried another shit, different class, same story. Brought to 0 health and nothing. They also started to follow me around the map no matter how far away I was. I'm sure the getting the achievement coincides with the invincible stalking pirates. Aside from this crazy glitch, great game. I was having a lot of fun until that hit me.
Ok, after day 62, level 1102, I finally just stopped playing, no real challenge at that point just balancing equipment upgrades. 17k+ hp and mp, 136k+ damage, 59k+ crit, 152k+ armor, 2k luck, 1.2k regen. Having something to work towards would greatly improve this game. Nonetheless, a pretty simple and fun time waster.
With 2 level 2 archery ranges, when I train max archers (170) it automatically brings me back down to half (85) this happened several times before I figured out exactly what was happening (I was fine with 167 archers, but upon training the last 3, it went back down to 85).
With no updates or communication from Broken Bulb for quite some time, I've stopped playing the game. I'll check in from time to time, see if anything new has happened, spin the wheel, but that's it. I can't see anyone spending more money on this game until Broken Bulb does something, anything, to show that it cares at all about the Kong community.
ok, so I'm not sure what is causing this issue, probably my old computer, but all other flash games load fine for me. I started playing the first day, no real problems, but when I tried to buy some catching crystals, I couldn't. Then the next time I tried to play the game it loads everything and stops at the "attempting to login" screen. I've tried signing in the last few days and am having the same issue. I restarted my computer, cleared my cache, tried a different browser (I normally run Chrome, and tried Firefox, both updated.) I would love to play this game more, but right now I simply can't.
Not sure what caused this, but on level 13 I got a time of -2,767,391. My guess would be that the game goes according to your computers clock, instead of internet time. My battery is fried on my laptop so the time resets to prior settings on occasion. You may want the game to time you based on some other clock if that is what caused the issue.
Well, I played for a while and there are some obvious issues and some positive aspects (the puzzle walking is somewhat interesting).
Instead, I'll focus on a big need if you want this to turn into something playable. After a while, progress completely stops as the monsters completely outlevel you. I'm at a point where all my skills are 10, and the monsters are levels 17-21. Not only am I unable to complete the stage after dozens of attempts, I'm lucky if I can kill one monster out of a couple dozen attempts.
This doesn't make the game difficult, insofar as all I need to do is figure out the path to the weaker monster. It just breaks the game, making further play pointless.
The best way to get Great Dragon Armor for non-payers (or payers), is to get Calibration to about level 6, Medicine and Metallurgy to about level 5/6. Send in one wave (or 2 if the Camp hasn't fully refreshed.) of about 4000 LBM and 100 AT's, then send in a bunch of waves of one SSD or Spy. Time it for the quick waves to hit a couple of seconds after the main wave clears the camp. Start over once you start losing your one unit waves.
thanks for raising this. i will check the progression at your level first thing tomorrow.