From reading the comments, I see that you made it easier to gain experience and money; however, I wonder if you accounted for what faster leveling would to to gaining souls. I've spent half the game being told that the enemies are too low weak to leave a soul. This is frustrating, and as a result, I've been skipping side paths hoping to find some enemies that do give souls. Please adjust the strength of enemy required to get a soul.
This is an amazing game. If you have 10 minutes o kill this is a great way to do it.... time and time again. I also like how your ability to judge the jump unconsciously increases over time. You gain skill at this game through practice and muscle memory!