igor all that you ever say lately is that the ump will come some time soon, could you plz give us some more info, even if your being lazy with the next update let us know something.
would like if there was a alliance center, a place where you can send units and materials for your alliances cause, one there your leader can control the items for alliance-related actions so i wont be used improperly (like he cannot attack a person that has not attacked your alliance with the units in the center)
plz make the recoil mechanic higher, especially for hi fire rate guns because guns like the p90 and mp5 are like super high speed death lasers at mid-range
my gun suggestions
-m4 (too much like mp5)
-main gun and sniper combo (overkill, i would love one or the other)
-k2 or fn fal (both super alike and there can only be room for one i think)
+scar-h (semi auto, 15 round mag, 2-3 shot kill, good range)
+LMG (full auto, high recoil, high fire rate, average damage)
+perks (along with adding additional attachments, there could be perks such as extra speed, faster ads, faster swap....)
+m1911 buff (i think it needs either a 20 round mag or a faster fire rate, because it feels like a super weak m16)
+more attachments (laser sight....)
would like a landmine or c4 or a UAV (helps detect enimies close to you and they appear on your mini map) or something in the grenade section, so its not only nades, but also equipment. would like the option of a assault rifle OR a sniper rifle, with maybe a full auto pistol to back up the sniper.
love the silencer, would also love interchangeable sights, laser sight (improves hip fire), or a folding stock (a different butt stock on the gun improves walking speed and run distance, but lowers recoil.
afureh, the guards can be equally as powerful, because if you have one or two guards that have very high k/d (like 5/1), then the thieves look like freakin fish in a barrel to the guards
the detection system is great, and love the fact that thieves can go through windows, but I would love two things added to the game:
1. equipment- would love to see some equipment in this game, you can use it 1 time per life and can either help in defeating a enemy or having better detection here are my ideas- for the guards you can have a place able light, like the one that lights the cake room and you can place it where you want and it will detect thieves for you, or you can have a tripwire and it will alarm you on screen when it is tripped. for the thieves you could have a flash grenade that help with escapes or a hologram that duplicates you and acts like you.
2. you could add extra weapons, im not asking for a ton, maybe like a full auto assault rifle or a shotgun (snipers would be to frustrating in this game), would like reloads that would buy time for the victims to use their equipment (1).
make a create a class, so you can pick 2 weapons (pistol, rifle MG, grenade), and have the option of 3 different skills. i notice that when i join a squad its a war trying to get your favorite class, instead you should have a squad that has everyone with the same power potential (for the mortar you can have rule of everyone having the power to call 1 mortar strike per game).
this game has so much potential like others said. for starters there needs to be at least 5-10 more guns, i dont care what type, i just want some more verity. the one thing that is killing me with this game is the lag and the minimal amount of enemy detection, i cant tell who is on my team, there needs to be better detection for that.
Thanks! We'll add a US server next to the current EU server. Furthermore you can use T to show tactical view (name tags etc.) Maybe we make this the default.
Thanks! We'll add a US server next to the current EU server. Furthermore you can use T to show tactical view (name tags etc.) Maybe we make this the default.