weapon attachments plz? (ex- silencer, sights that are interchangeable, extended mags), you could have 1 attachment per gun for non-vips and 2 attachments per gun for vips
would like if there was a choice of a main weapon OR sniper rifle, you could add secondary smgs to be used to backup the snipers in that case, would like more of a pistol variety and would like supports/killstreaks added
i would love the graphics to be improved overall, i would like to see this with rush team like graphics (or going to a point it will never be, contract wars graphics)
i would love it if you added either: data capture (more realistic version of CTF), domination (like king of the hill, could me ffa or team), or target capture (1 team plants the bomb, other team has to defuse it, like classic in CSP)
nice game, i would like thee to be another chapter that is a little longer, maybe while you are in the pod you get picked up by a hostile AI system and you have to escape, or something like that. i would also like it to answer a little more questions, very difficult at first because 50% of the things you say it does not understand and almost everything else will not advance you, you will have to play this game 3-4 times to get to the end, and you have to know what you are doing, many people get turned off by this. other than that, you have got a 5 star rated game from me. in its current condition though, barely a 4/5
add a chart that shows the statistics of the guns, so that we can decide on what gun we will need beforehand, and not testing out 3-5 guns before finding one we like
after about a hour this game gets boring, needs new characters to play with and more enemies to fight. is it possible to add a co-op survival or a mano to mano multiplayer match?
I HAVE A SOLUTION TO FARMING!!!
1) remove the farming countermeasures and keep the banning, if people can do contracts without being denied then they will be happy. but enforce the rule of banning, and keep a rewards system for people who turn in other ppl farming (like 5 gp for a legit report, must have proof like a picture of the chat saying that “lets farm”).
2) keep the farming countermeasures and keep the banning, make the farming countermeasures more player friendly, like if you kill the same player 4-5 times in a row then it does not count, or if you get a rapid amount of kills in a certain period of time that is too suspicious then dont count it (or something like that, just make it more player friendly) . if the countermeasures are made more player friendly then less people are tempted to farm.
3) get rid of both the counterfarming and bans, if you cant beat them, then join them. this game was much more successful when it did not have the counterfarming measures.