i think the interval timer has a little bug at least if my coding is still good. When you have i=0; i< 10; i++ the game awards you 11*click currency instead of 10
i love the game so far. got a couple of suggestions: can you divide the heals more? use a counter that increases each frame and resets after 3 only the mage who 'owns' the frame can cast a heal. that could help with the problem of the heal spam at raid bosses. where the warrior takes 1 hit ang gets healed 3 times. maybe make it so they only heal when they can heal more than just a sliver from the first hit.