Potential Game. When I first played, I though wow three different Tabs to choose upgrades from. However, only attack upgrades help you survive the first waves. Too convenient in my eyes of view.
Feels like captain nemo on his journey to the centre of the earth. Simultaneously frustating seeing all the power-ups passing by, unreachable for anyone.
This game is great initially, but boring too soon. Especially the game has hardly an atmosphere. Birds were singing while I fight the most evil monsters. You don't have to think and read the dialogs - so where this is a rpg? 2/5 for a click in the right moment game.
Great game. It runs fluently, good pixel graphics (I liked it), you can lose, you must think (possibility user made levels would be great in the future). Sometimes clones cannot be created when you are in front of a wall or a laser is not what everyone would expect, but nevertheless 5/5. Thanks!
An unfinished game, which got barely 2/5. Who created these levels? I get tired after clearing 20, what is almost 1% of the entire map. Must have been a very cumbersome task. Moreover, the first levels were really tough, however after weapon level 8-9 it is not challenging anymore. Weapon stats seem not balanced from some level onwards. Self-made weapons are too weak to be ever employed usefully.
A really good game with great potential! Remove all bugs and it will be 5/5! Please fix: A Bank is giving times 2.5 to an office and two Banks give times 4. It should be times 5 or 2.5 squared, right? And please fix, that e.g. reactors don't give equal heat in every direction on more complex circuits.
There is a bug with the music, where from a certain point the violin piece is playing endlessly, disregarding which other music's playing secondly or important sounds overtoned. Up for please fix
There will be a balance patch very soon. Hopefully other upgrades will feel more useful/powerful afterwards.