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Idle Blacksmith

Play Idle Blacksmith

Nov. 01, 2014

Rating: 5

Cool idle game, thanks for making it! My one suggestion would be to add an option to set the enchantment priority (enchant least valuable item instead of most valuable) similar to the selling priority. I hate changing material types and having all that cheap stuff stack up!!

Idling to Rule the Gods

Play Idling to Rule the Gods

Oct. 27, 2014

Rating: 0

Think I found a small bug. If you set the creations to auto-buy and rebirth, they will still auto-buy before you beat Nepthys again (shouldn't be able to buy before that!).

Penguin Overlords

Play Penguin Overlords

May. 08, 2013

Rating: 3

Would give a 4, but oh, dat pathfinding!

Faultline

Play Faultline

Mar. 27, 2013

Rating: 1

Music could use some variety, but very awesome concept. Points reminded me of the original Mega Man (why?) Nicely done!

The End

Play The End

Sep. 02, 2011

Rating: 0

The question pop ups in the Death Dial aren't actually displaying the text of the questions. I'm assuming this is a bug, since otherwise you can't tell which question is which.

Recordshop Tycoon

Play Recordshop Tycoon

Sep. 12, 2010

Rating: 2

Also, what's with losing all of your stock when you move locations? Are there no moving vans? We should be able to keep the CD stock and maybe also purchased store accessories too.

Recordshop Tycoon

Play Recordshop Tycoon

Sep. 12, 2010

Rating: 1

Still buggy. I tried to reorganize a shop, and when I moved objects the footprint symbols stayed in place. Soon the entire shop was covered in foot prints, and customers could browse cd racks without actually standing next to a rack. This was in the $750 shop.

MARDEK RPG: Chapter 3

Play MARDEK RPG: Chapter 3

Jul. 27, 2010

Rating: 2

Oh, also, any way to add a method by which you can split items more than one at a time?? Splitting a pile of 20 potions three ways takes a loooooong time.

MARDEK RPG: Chapter 3

Play MARDEK RPG: Chapter 3

Jul. 27, 2010

Rating: 1

This series is really sweet. It's been ages since I've seen a decent RPG, and you really did a good job of capturing that same feeling that the old console RPG's had. My only issue is that, when dropping characters or moving between chapters, might it be possible for characters that leave the party to dump their items in the item storage, rather than waltzing off with a bunch of good gear that I wanted to keep? There isn't really any moment that it would be feasible to strip them and store stuff before the end of each chapter and it's a bit of a nuisance. Otherwise, 5/5.

PixEvo - The Fountain

Play PixEvo - The Fountain

Jul. 13, 2010

Rating: 0

Pretty cool concept. Didn't run into glitches but my one gripe is that, if I'm blasting down doors with a breath weapon, shouldn't they explode or something instead of opening like they do when you pull a switch? 4/5

Hello Worlds!

Play Hello Worlds!

Jun. 05, 2010

Rating: 2

102 stars on june 5th. This game is pretty freakin sweet. Keep going!

Help! It's the Unfinished Shadow Game

Play Help! It's the Unfinished Shadow Game

Apr. 12, 2010

Rating: 0

For something unfinished it's pretty decent. Go for it!

Ghost Guidance

Play Ghost Guidance

Apr. 08, 2010

Rating: 0

Too short, and the bosses are too easy, but the concept is solid. I concur with Gofers, an expanded version could be tops.

SteamBirds

Play SteamBirds

Mar. 28, 2010

Rating: 0

Upgrades and choice of planes/abilities would be cool, but I'm fairly certain this is more of a tactical game where you're supposed to use what you have. 5/5

Robot Wants Kitty

Play Robot Wants Kitty

Mar. 16, 2010

Rating: 1

Would rank higher, but no badges and annoying controls. No better button options that z, x & c?

MegaDrill

Play MegaDrill

Mar. 01, 2010

Rating: 0

Its amusing, but could the voice overs be any more annoying??

VVVVVV Demo

Play VVVVVV Demo

Jan. 12, 2010

Rating: 0

Pretty good, except for the demo part.

Gravit-Eye

Play Gravit-Eye

Jan. 09, 2010

Rating: 0

I thought it was pretty good, but the walkthrough was a bit too long. No issues with the controls like other people. 4/5

Coin Collector

Play Coin Collector

Jan. 01, 2010

Rating: 0

Actually, I have to agree with saar. I've played all seven (took me about 10 minutes) and they're all equally bad. I can see where some of the concepts might have potential, but I think the root problem lies with playcrafter. It's just... bad.

Present Hunt

Play Present Hunt

Jan. 01, 2010

Rating: 0

Incredibly creepy laugh in the music there. Waste of my time.

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