This may not be much but a dash button would be great for the sequel since i'm too lazy to watch my characters to get from one place to another :P 5/5 <3
FOR MAX BARS THESE ARE THE COMMANDS: Press "O" and you get the POWER gauge where your SUPERS get plus damage. Hold A then press O and you'll get the DEFENSE bar which counters most of your oppoenents attacks if both of you attack attack at the same time. Finally hold D or forward and press O and you'll get the SKILL BAR (my favorite) where you can connect your normal attacks with specials and supers. ThE SKILL bar is most damaging when you connect all of the characters' SUPERS or your SPECIAL ATTACKS to juggle your opponents.
trial 2: equip 5 titans (white tiger,golem,lamia,dragon and death) and a wizard for altar and healing purposes. To kill them stubborn power goblins you really have to wait until they all die so just build an altar near one of their ice forts and just watch them suffer to death (use grims meteor spell if you like) and when going against the iron fortress i suggest you let viegraf stay out of the fight since you'll be needing all of your mana for casting your shield, rage and meteor spells (healing is optional). Always regroup your units after they all die and wait for your mana to be full before fighting the iron fortress again. Repeat this step and its a guaranteed victory.
tip for killing the colossus: equip 4 long range units (in my case succubus,witch,wizard and centaur) and 2 melee units in which I recommend the taurus because of its population and rage spell since you wont be needing titans and the hell raider for its speed and magic attack which is the weakness of the golem. Just keep on charging your units and let your long range units deal the damage. Just keep Viegraf out of the way.