Alchemy Spoiler: The symbols have curved lines surrounding them, (1-3 lines is the number you need). To get the drug you multiply the symbols curved line number by the curved line number that surrounds its "doubled" symbol just inside of it on the instructions. To get the explosive vial you instead have switch the math and add those numbers to the symbols mirror image. (Example: If {=3 and }=6 for the correct formula, you need to have {=6. and }=3 to make the explosive formula.).
I want to give my respect to the game makers for fantastic art, storyline, and challenges.
Thanks maker, interesting game. A possible option for getting stuck is reloading that does some sort of physics. I see your comment on using overheating to help too. 5 years from now you will be able to retire when everyone is spending Koins to get gun skins for this game.
What is the point of the fruit tree surprise encounter if it gives 1 food and then costs 1 food to continue forward from the encounter?! Might as well make it 2 food.
Was fun until my players started to only attack themselves. It happened after I ran an echo map mod after a solid day of grinding. Sigh. Was good while it lasted.
I may be missing it, but is there a pause option?
I am playing while working and sometimes have to just walk away from the game.
Otherwise this was a great game, thank you for sharing it with the community.
Thanks maker. This game was a challenge that took me a good hour to figure out. The key was saving gold for lightning and shield power ups instead of going for extra hearts. Why buy hearts if you are invincible?
Nope no pause button so you're right it's a difficult game to have idling in the background in this version.