I love it when badge makers go "Wow, nothing about this game is particularly difficult, so I guess the achievement has to be playing a single level for an ungodly length of time."
Hard badge is easy. Obviously, you have to have an upgraded cart and you can get at least 90% on both bars.
As soon as you launch off the ramp, you go into a handstand, and launch the cart straight up. Right around the point that you start slowing your vertical rise in the star-field, complete the flip you started by turning upwards.
Land with 2000+ minimum.
Someone remind me why terrible out-dated styles of gameplay are suddenly all that Kongregate promotes?
The reason those games were popular at the time was no one knew better. Better styles of game-play have since then been released, and no one plays these terrible games. Please stop trying to relive your childhood.
Fun game but given that it's centered around achievements you need to fix a few things
1. Restart race. Don't be a dick and make me go through the whole menu again.
2. More info. What's a clean race? Do cones count as destructions?
Woah now, there's a lot of stuff people can contest about this game -- but claiming God isn't violent? Seriously? Have you even PAGED through the Old Testament? I know it's all the rage to only follow 10% of the Bible and to swap which 10% it is every generation, but come on.
So... what's everyone getting offended at? Is there some secret ending where people are finally told that believing in a religion centered around a zombie who is his own father is messed up?
It's a very right-brain puzzle... I don't actually think about my movements, I just let that part of my brain handle it and I know what to click. Sometimes I get stuck and I can't do anything about it but prompt my brain to hurry up and think of something.
1. Is tail-sliding needed to make it to the restaurant? I'm terrible at it.
2. How do you starslide well? Same as tail-slide: hold down and as soon as you get caught on it jump off?
4. Upgrade tower damage ASAP.
5. At higher levels, the doll isn't necessary. Keep making pure towers, in good places, with max tower damage.
6. At very high levels, you'll need to create a small army of Instant Deaths / Teleports at the very end, because the pures will leak in levels 8-9-10.
Tips:
1. To win the first level, get used to using pure towers (towers using just 1 color). Make a few level 1's so you don't leak, then try to get a tower to level 3 and then buy 3 white gems for it.
1b. In case it's not obvious, place your towers in places that they'll hit monsters twice, in two far apart places on the trail so it never gets stuck deciding which side to kill.
2. In early levels, you need the doll accessory to get gold medals. Get that upgrade, keep refreshing your game until you get it. Then put it in the tower you'll make your 3 white gem tower, and upgrade it.
3. You'll want to upgrade a white tower first, then make 1 of each other color (except green). Once they're all level 6, make some more whites and other colors at a 2:1 ratio.
Too fast of a learning curve, if you're looking to really utilize everything in the game rather than finding a single tower and spamming it. Tons of towers, buildings, upgrades, resource types, trade-offs, etc. You just end up finding a simplistic strategy and using it, rather than playing the game to it's potential.
I don't usually rate games, but there's too much stupid in these comments.
1. It's not taking too long to load, you're too impatient. This is HOURS of gameplay, not a two minute dash.
2. No instructions? Yes there are, it tells you what all the blocks do when you click them, and don't let the idol touch the ground. Hell, even if you didn't read that, how many lives would it take you to figure out? One? Seriously people.
3. The game is not based on luck, your brain is just based on mush. They're logic puzzles, some involve good timing. Suck it up, not everyone can do logic puzzles, apparently you cannot.
Great game, quit the complaining people.
I'm a psych major so I hate to fall into the usual gambler's fallacy and whatnot, but are you SURE the dice are randomized? I can't help but notice an over-abundance of 1500's for my opponent, both in my games and in the comments. My games could be a statistically oddity, but this many others? Unless there are 10 people getting all 1500's for every 1 person complaining... but I doubt that.
Remember that time I got to level 29 doing really well, having upgraded my wall to max, having tons of repair-guys, having 3 fully upgraded towers, the 30k and 20k gun, and then out of nowhere a giant ****ing robot appears and ends the game? That wasn't my favorite part at all. How the hell is it beatable?
The reason this game has such low rating is simple. When I'm playing on beginner mode, the opponent shouldn't be sitting there constantly using cards better than my own. Every game the computer has more of every unit, and constantly gets leech resources, while I sit there attacking for 2. The game is incredibly simple-minded and on beginner that should easily translate into winning, not getting frustrated by shitty cards.