The most recent patch must have affected production buildings because I have the same problem as @KonradH5 in which I can not buy anything from the production window, even though I have the resources needed. Because of that, there is no way to produce fuel or steel, halting the game after 5 minutes...
There needs to be an option to hide your Maxed Upgrades so the research tab is less cluttered with maxed upgrades. Another nice feature for management would be the ability to add or remove more than one crew, ( x10, x25, all). This will improve the playing experience for most people.
The cap on Research Points is incredibly low with this game being an idle. If they are designed to be used as a "bulk spend currency" then the cap needs to be raised because at my current position in the game, with 999 Research Points, I can only afford 2 or 3 upgrades.
From what i can tell you get breeding upgrades every 5 levels, efficiency every 2, a new housing every 14, training every 10 and food,wood and mine, coordination upgrades every level.
This game needs major rebalancing, the block amount is useless, in the late game, the workers do nothing and i think gems should be in the main worlds.
You have no knowledge of a click to play game and you most certainly don't have a chance to get a worse weapon. Even If we do get a broken weapon, what ever weapon was broke, than it should leave off on that weapon, or take money away when there was a bad craft like 5%?
This game is like every other Mouse breaking games, the text overlaps, the shop and some of the buttons do nothing and the game is just boring. fix some of these problems and I may revisit it later but it is too broken for me now.
Update will be live before next weekend, please be patient for few more days!