ugh i know right, now it just looks generic... I know that updating the site means they're still actively working on it... but like- why did they have to simplify it to this... hot garbage ahh look? Also stop moving games like monster TD away from the main page... it makes it SO annoying having to traverse the site along games that are gone for good...
ok guys so if you're not on discord, basically devs mentioned that they're planning to add a way to use shards for character unlocks, as well as in a future a way to craft shards...
simple, because they'll passively add more Lolmisho, which passively make more Abaddon and so on... basically think about it this way, the more passive units you get, the exponential growth you'll get out of every single one bellow it... now of course you should probably try to have a steady number of units growing naturally before making the newer biggest unit, that way when you make some, it doesn't slow down the production of any (or most) of your lower units... this will probably never happen however, so it's always a good thing to make the biggest unit
one of the biggest downside of challenges are the not guaranteed drop rates of shards, like sure you get some of them, but there's times where you get none... and what's the point given that they're challenges? they're supposed to reward us man but it just- it just sucks that part... you need more and more grind but have less and less options... also what are orbs for now that i see that they exists (they say it's for ranking up... but how?)
@KeeperBvK that's basically replicate cards, when you buy a pack and get a monster you already have, you get a boost of damage on that card, which means it gets stronger permanently based on how many times you get that card... each of those multi-card boosts is one card pull
What's worse is even if you join a guild, they're all practically dead, and it's not like they're sorted out in an activity basis, but rather i think just random... I do have to say however, after trying it out it is somewhat entertaining, but like- the fact that you have to replay each level a lot to get all 3 stars, the energy systems and the absurd price and lack of explanations just hurt the game more... 2/5 if im being kind
Lord the comments and literally 2 seconds in and I can already see that it's just not worth trying this game out... that beig said- why is it rated a 4/5? common people, start 1 starring bad games
only two will work forever, the mightyparty and promocode ones... then i havent heard of any new ones for a long while... you could always join the cringe discord, maybe one day they'll release some there
So to anyone confused, this basically starts out as the ad game that has number tower fights, but it's quickly replaced by the real, much more money hungry and tier shattering turn based card game that will do nothing but show you that either you open your wallet to either stand a chance, or progress at the speed of a crippled snail. if anyone wants advice on some starting up strats, pm me. I'll answer if i'm online or free
you're stuck at 1.8? i'm stuck at 11. You should think about what abilities to use to protect weak characters and target their weak ones. Also probably upgrade the sword character's 1st skill to lvl 2, it deals a lot of damage, you should have enough to do that with the starting 100 skill up thingy they gave at the first daily
Kepper if you go to kreds and press buy kreds, there should be options on how to get kreds other than buying at the bottom of the pop up. There it's between downloading and playing mobile games (yuk), or answering as many surveys as you can... it's really a slow grind, and by no means fun or viable in my opinion... so honestly the fastest way is probably going ot be doing mobile things... it's not for the faint of heart really.