As a degreed electrical engineer, my feeling is that this game could be a great intro to circuit design, but it needs a couple things:
- fast forward
- better explanations, or a hint series for the levels when the tutorial stops
- a clearer separation between the inputs and outputs
Though not normally an RPG fan, I found this to be delightful. An old-school flavor with very easy game mechanics. I think that being able to turn off the battle animations would be a nice touch, so that the later game can go more quickly.
I caught a bug on the football game. Bought a generic turret, added it as a second weapon, and suddenly my first turret was rotating through all the possible weapons, and I stopped scoring points.
Very compelling gameplay, perhaps surprisingly so. Collision detection is not as strong as it could be. I think a wait state animation for when the dog is not moving would be a nice touch. Great music.