I didn't get any energy while I was offline for almost 12 hours. Is this a known bug or do we not collect energy while offline (if the latter, then that is silly).
Why do some people still have candy canes? I know this is a free game and it is presumptuous of us to expect developers to spend tons of time on free games, but that is sort of unfair that others have had the opportunity for almost three weeks to continue to collect candy canes and bonuses. Any updates of fixing this problem?
@Kubixster: Go to "Swag and Stats" and look towards the bottom left of the character image. There should be a "speaker" icon there for you to click and mute.
Offline is broken for me too. I wonder what is up with these developers? They work, work, work with the game and are great at communication, but then they disappear for a while. Strange.
I like this game, but I would appreciate a more dynamic crafting and upgrading experience when it comes to hammers. Perhaps something like different tools or more detailed and complex skill tree. Maybe you could allow players to choose from an assortment of profiles that enable them to use certain tools and skills.
@purpledisk: If the upgrade it lit, check both the cash upgrades and the angel upgrades. You might have an available angel upgrade and are looking only at the cash upgrades. I believe the coal badge is for getting so many coal during the event, but I'm not sure, I haven't really looked at it yet.
We should be able to manage our betrothal requests better. Perhaps be able to send them out to as many other players as we want and perhaps start a bidding war to get married. It would be a neat way to insure better participation in the marriages. Each round of bidding would offer better items. So there is incentive to send the bidding on for a few rounds to get something better than what is currently offered. Perhaps daily marriage gifts can be tiered to reflect the players level. A rasher of bacon does little for someone ranked really high. Please up vote if you like the idea.
We should be able to manage our betrothal requests better. Perhaps be able to send them out to as many other players as we want and perhaps start a bidding war to get married. It would be a neat way to insure better participation in the marriages. Each round of bidding would offer better items. So there is incentive to send the bidding on for a few rounds to get something better than what is currently offered. Perhaps daily marriage gifts can be tiered to reflect the players level. A rasher of bacon does little for someone ranked really high.