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hyperunderdriver's Comments

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Beloved

Play Beloved

Feb. 21, 2013

Rating: -4

A great game but all things are shades of gray. Kinda hard to say this but maybe there are some lines that should not be crossed. On the other hand it has been said that the more obstacles in love the more pure the love is. If I think of it like that then these obstacles are just the proof of my devotion. As far as I can tell there is no one who knows the answer on how or what love is. It just has too many rules and not enough nap time.

Snail

Play Snail

Feb. 20, 2013

Rating: 1

This game could have been tons better. For one thing it felt like the whole project was rushed and that alone severely affected the story. The entire time it felt like the you had no clue how you wanted your game to end. The huge amounts of upgrades were a bonus but some of them were ineffective against the enemies and only result in wasting your skill points. However let me remind you to "never give up".

Takeover

Play Takeover

Feb. 20, 2013

Rating: -3

This game is fairly fun with only a slight issue for getting perfects on any map. It almost always was kill a giant for money, build only farms and then march across the map with 3-4 units taking down every other enemy base. Only use obelisks when you can freeze enemies or when you are not generating mana.

Vex!

Play Vex!

Jan. 25, 2013

Rating: 0

This game is a little rough but my number 1 issue was the way ice mechanics worked. The game remembering the last thing i was standing on is a little creepy. When you jump over the regular ground straight up and then move in the air its normal. When you do same thing over ice why are you still experiencing low friction. I mean I know that this is a complaint about how ice affects air walking and that if I complain about this then why not the air walking in general but some things are expected in games.

Kingdom Rush

Play Kingdom Rush

Dec. 14, 2012

Rating: 1

Barracks in this game are used to slow enemies down. Towers are there to to shoot things walking by. So why are the bosses mostly unaffected by these things. The towers aim for the farthest along target and when the boss summons hoards of enemies it becomes really hard to shoot him with towers and ground units can stop a boss for about as long as a wall of paper can. Bosses aside this game is kinda fun.

Into Space 2

Play Into Space 2

Nov. 13, 2012

Rating: 0

this game is really slow.

Ghostscape

Play Ghostscape

Oct. 31, 2012

Rating: 114

Here is a simple version of a walkthrough. First head upstairs and enter the bathroom. You find this Candle on the right side along the wall(the key to exit the bathroom is in the potted plant on the left side). Another Candle is in the case in the first bedroom and the code is 6294(you also get the cellar door key). Go into the cellar and in the case on the left use the code 7832 to get a Candle(you also get a key for the locked bedroom). In the locked bedroom is a case on the right which holds a key you need to get the next Candle and the code is 1006(the key is for the pantry). Go to the pantry and use the crowbar to open the hole and go down to find the next Candle on top of a rock. As you leave grab the ladder in the kitchen and head upstairs. Use the ladder to go into the attic. On the left wall there is a case with the code of 9385 and that is the last Red Candle. The walkthrough used is at http://answers.yahoo.com/question/index?qid=20081110083946AABa2yh.

Pheus and Mor

Play Pheus and Mor

Oct. 01, 2012

Rating: 1

I just found a glitch in this game. If you put the boy on the dog near the the center and press the "down arrow key" the dog will jump up high in the air. This way the dog can get to places only the boy is meant to (hint hint). Other than that though nothing else happens if you do this.

Pirate Defense

Play Pirate Defense

Aug. 26, 2012

Rating: 1

Crazy cool thing ya can do with the pit trap is tree fling pirates up into it. The caught pirates stay in the trap until timer lets off and it deposits them under the trap. The last couple captain waves were all stuck in infinite loops. For bonus damage set turrets nearby and any caught pirate will be shot repeatedly.

Super Adventure Pals

Play Super Adventure Pals

Aug. 04, 2012

Rating: 0

Am I supposed to be able to run off the map/level select screen? By that I mean my dot at world map is literally over my money count. How strange...

Ghost Hacker

Play Ghost Hacker

Mar. 24, 2012

Rating: 5

I'm not sure if its a glitch or a typo but the tracer tower says 3 damage but when i was using it the enemies were only taking one each tick. i had splash, fork and slow on it and the enemies I was hitting were data leeches and spiders. I don't see any reason why the damage was reduced.

Developer response from CoreSector

I think it's more so poor wording. The tracer doesn't do damage as a single amount, but rather in small increments over each second. So each of the 60 frames each second is actually doing 3 / 60 fps damage. Each time that totals up to 1 second, it shows a damage. I'm not sure there's a good way of displaying that though, especially with the damage upgrade. Perhaps I just need to improve the ability text to say something more than "Continuous attack".

ClueSweeper

Play ClueSweeper

Mar. 20, 2012

Rating: 3

great game very simple and fun to play. A great fusion of minesweeper and Clue. It would be cool if some would reveal a suspect to be lying about something like "the Thief is actually left-handed". Then players might review all the evidence feeling a bit more like a detective. I suppose some people might find it more tedious but it could be worth considering.

Hack Slash Crawl

Play Hack Slash Crawl

Nov. 08, 2011

Rating: 2

hey guys I have a great strategy for going through easy like. What I did was equip more than 100% ice resist and whenever I find the blue knights I don't kill. After about two or three knights following and attacking me I become unkillable. The knights heal my mana alot on each hit and I lay sanctify 10 times or so at my feet. It may be possible to do with other elemental enemies but I can vouch for blue knights. It may be a glitch but it has also lasted through multiple floors so if you want you can try for yourself.

MegaDrill

Play MegaDrill

Oct. 21, 2011

Rating: -2

I guess I might as well try to warn you guys. If you have a save file and for some reason you wanted to see the canoe sometimes mentioned in these comments do not use the endings gallery. I did that and it deleted my save file. I had 113,000 or so cash and had all trophies with 2 weeks left. I only wonder if he meant to give us two "clear data" buttons.

MegaDrill

Play MegaDrill

Oct. 21, 2011

Rating: -5

This sucks. I beat the game and had over 300,000 at the end and in the ending it subtracted money seemingly arbitrarily. That achievement is a lie!!!!!!

The Last Stand: Union City

Play The Last Stand: Union City

Oct. 14, 2011

Rating: 1

great idea with a less than effective execution. There was terrible lag when a horde attack came and it seems like there is no option but to fight them. When I got up to my partner and from there on after it got laggy in general. A huge penalty on death (basically due to lag) makes leveling up a lot harder. I was told to revive my partner only for nothing to come up when next to him. I also experienced difficulty when trying to swing low at an enemy on the ground or at the armored enemies. Guns felt a bit inaccurate even at close distances making them fairly useless (although they were amazing in ally hands). I did enjoy the outfits you could get although I really wanted some added defense from those kevlar vests and military helmets. The one thing that I felt was amazing was the skill up books. A random way for character progression that can provide an instant bonus.

No Time To Explain

Play No Time To Explain

Oct. 13, 2011

Rating: 13

Something wierd happened when I was leaving the house right as I was about to jump out the hole. The arm shot back through and when I went outside there were 2 arms one on the right side and the other leading back into the house with a screaming guy in each. Kind of funny to see.

ESCAPE

Play ESCAPE

Oct. 12, 2011

Rating: 2

Man it sucks how often his ear kills him. Just don't turn your head in a way that will electrocute yourself man. I'm talking about the very tip too not the thick part.

My Pet Protector 2

Play My Pet Protector 2

Oct. 11, 2011

Rating: 5

This game has some problems like landing on a blue chest only to leave it due to stress. I spent a year leveling "Smithing" and spent 1,000 gold to attempt the 50% chance to make a spell book. Not a bad book except the smithing job and school raise STR and CON. Spent 2,000 more gold on it and failed both times despite having max smith skill. I have 17 blue chests and 3 dungeons left that I haven't gotten them in yet and every enemy is so much better than me it seems impossible. My 60 DMG weapon hits green skeletons for 7 DMG while they strike back at me for 69 DMG and I am wearing the best armor from the shops/dungeons I could find. I also have a high miss chance with my max "combat attack" and 51% INC hit chance. Alot of the skills have vague descriptions as well. Temperament "your ability to stay calm and not get upset or angry. Useful for running away from fights." and yet no run option. I feel it would be better if players were told what the skills and stats did.

LARRY and the GNOMES

Play LARRY and the GNOMES

Aug. 19, 2011

Rating: 1

I just now got the 2nd boss (the one riding the beast). He is broken I have been locked in combat because I can only hit him with a thrown spear. He hasn't used that attack this entire fight. I have dodged him maybe 25 times and taken probably 20 of his hits between the two rages the two health balls and my own starting bar. Why is this not a pattern attack scheme. If it were I might get some chances at retaliation.

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