The scaling is really weird now. The 4th raid is far too difficult considering the massive nerf to experience costs of levelling up and the cooldown on healing items. Also I can't seem to speak to the travellers and haven't found any of these activated skill books that you mentioned in the update log. Currently most of my guys are at 170 with my archers at 200, how much more farming should it take just to beat the second golem on the raid?
I had a lot of fun with this one. I felt like it could have scaled a little harder since I finished the game in ~ 5 runs. The whole health/ mana regen thing on weapons and armour is far too strong. Still, really great game with some nice touches to it (I especially liked the progression of the town).