Oh, nevermind, 5/5 but the endings need a bit of expanding on :/ most of them feel so incomplete..
Still, I love the concept and game and the way the characters are so callous.
To be completely honest, the reason I didn't expand any more of the endings any further is just because I was all tapped out of ideas. Just the ideas/events that are in here already took a tremendous amount of time and mental energy to come up with and plan out. Basically this whole story was more like a linear novel at one point, then I chopped it all up into little pieces and spread everything significant across different paths. The game is intended to be read with the alternate paths in mind; it's not really intended that any one particular path is "complete" just on its own. (Random side thought: If anyone has read The Seth Material -- which I didn't until after I wrote this -- there's a lot of similarity between how I intended this story to be read and how higher dimensions of consciousness operate with consideration for multiple timelines of reality, if you're into that sort of thing.)
People either get ending #21 right away or very last. I guess it's just a matter of how interested you are in pursuing the story's events, so, glad to hear you didn't get it right away! (To anyone else who's stuck on #21, just pretend that you really don't want anything to do with the game's story.)
Devs, could we have more to do, i mean, this is an old game, and basically a 100 percent complete project but there are still loads of grammar errors and you get all the best weapons at the end but nothing to do with them. Maybe more duels and a survival mode?
:0 The numbers mean things!!!!!!! This is a fifth game in a series???!!!!! *Mind Blown* TDP4 was, even though it was a side scroller, a brilliant game and I liked it like that, I can't wait to see how this game works out for me!!!!!!
Me tryna get Randobot to crouch is like Piccolo tryna get Gohan to dodge...
Dodge,dodge,dodge!!!!!! DODGE! DODGE!!! DODGEDODGEDODGE!!! DOOOOOOOOOOOOOODGE!!!!!!!!!!!!!
To be completely honest, the reason I didn't expand any more of the endings any further is just because I was all tapped out of ideas. Just the ideas/events that are in here already took a tremendous amount of time and mental energy to come up with and plan out. Basically this whole story was more like a linear novel at one point, then I chopped it all up into little pieces and spread everything significant across different paths. The game is intended to be read with the alternate paths in mind; it's not really intended that any one particular path is "complete" just on its own. (Random side thought: If anyone has read The Seth Material -- which I didn't until after I wrote this -- there's a lot of similarity between how I intended this story to be read and how higher dimensions of consciousness operate with consideration for multiple timelines of reality, if you're into that sort of thing.)