After years of everybody complaining that the fights are always too slow, it seems undefined finally gave up and removed fights altogether. Good job, you removed the RPG element and made the game into a full-blown time manager.
But seriously, this game is definitely a step down from the others, though I do love the new stress system. I mean hey! You can clear dungeons in one run now! By the way, the six red stars dungeon doesn't really exist. You just enter it, end up in a black screen, take one step any direction and that's it, dungeon's clear. The reward is a spinning sprite that you can't even use, so maybe finish that dungeon?
Also, as much as melee & magic skill are underpowered, the defense skills are way too overpowered. Like, from the moment you max them, there's absolutely no challenge anymore. You could have 0 attack and still be invincible.
Extremely buggy, four achievements are broken, the achievement counter is broken, everything's broken. At least test your game before releasing it, it's really an insult to the other two.
When you click the "Delete All" button, the only thing it actually deleted is your character. The goals, trophies, towns, crafting materials and donations don't actually reset.
I have a suggestion. Why not remove the 2540 max stat value? I mean, just a heroic dagger and epic leather armor will max it, rendering shivs and legendaries useless.
Yet another suggestion. Why not make the races complete? Like, orcs have a strength bonus, taurens make better druids, etc. It'd add another layer to the game and make it so my character aren't all Undead :V
Setting aside the fact everybody now has every achievement, I think it'd be nice to be able to choose your Heirloom weapons, as staves get obselete as soon as you get your first book. Also, maybe make it so they actually better than common stats? I mean, technically one would have to get every single achievement, I'd expect the reward to have Legendary stats.
I logged in this morning to see my skills had been randomly scrambled. A skill refund did the job, but it's a weird bug nonetheless.
http://i.imgur.com/8RbyX.png
A few hours after creation.
O yay, I'm level 8!
A day later.
O yay, I'm level 10!
A week later.
O yay, I'm level 12!
A life later.
O yay, I'm level 13!
Max Last Flake's (the werewolf girl) regeneration, then level her health. By the end of the game, she'll have 200 health and I can guarantee you she'll be able to take the boss single-handed and never go below 180 health. Another strategy would be to do the same thing (maxing regeneration, then leveling health) with Headhunter Jake. It's more of a matter of who you like better, and I find the werewolf girl sexier than the shotgun dude.
There is no max...this is plussed several times, what are you guys talking about? I have a lot more stats than that.