Eh, nothing specially, would be good to see a bit more of a tutorial than "do this" And not enough interest from the community to give you a fair chance at learning the ropes. Here's a hint, don't under any circumstance try to expand straight away against bots. Every single one of them suddenly decides to go for you, other than the bad ai it's not too bad as a concept framework of an unfinished game.
This game is entirely based off luck. I feel like it just sort of throws you in and yells "figure it out" The tutorial tells you to buy leather and to "make sure you have enough food and water" but tells you nothing about how much you need. Hint: The bottles it gives you are not enough.
Please nerf the enemys gold making or make it so they dont both simultaneously attack you from either side... A difficulty setting would be nice. You made the ai too... ai. It's as if you're fighting two other players and they're teaming you.
eh... I mean don't get me wrong, good concept but you miss a light and that's it and the lights arent great for being responsive, not to mention a slight screen tearing issue, aside from that it's a good concept, it just needs more work on the actual gameplay. I've seen better games with similar formats and the unique story just isn't enough to hold my attention. 5/10
Dislike it, It'd probably be great if it didn't match me up vs nubs who solo ninja and 1 shot every single 1 of my guys. As theres no way to restart your account I guess i'll just stop playing. Sorry bro. Maybe i'll come back if you ever balance match making by belt and not total karma spent.
You need to reduce the cost of population... I'm effectively having to use my population to gather food and nothing else just so i can get enough for them to effectively reach the cap...
I really enjoy this game, perhaps you should consider finishing it with unity? I hear it's a bit easier to handle. or maybe you should look into making a roblox version? you shouldn't let the graphics fool you someone with your patients could do a lot with roblox and get paid through their dev ex program :)
Do not under any circumstances buy a sniper and no other means to fight. There's now no way to upgrade it because it's under attack and the snipers glitched so you can't shoot at the other side. Brilliant development there buddy -.-
Couple of things wrong with it,
1. Combat mechanics. If you're going to have it where the combat is based on evasion maybe don't make it so 40 fire spewing troops don't all spawn at once? Or maybe give us some room to maneuver?
2. Currency. If you're going to do the whole increased currency thing where things cost more every "round" don't make them essential to the game... I spent half my time on this game selling weapons just to heal myself.
3. Boss fights. They where actually easier than the standard gameplay and all felt the same.
4. Storyline / Scenery. Im supposed to be going on this adventure or quest or whatever but I felt like I was just some dude standing in a field mindlessly killing things.
All in all it's quite a mediocre game with allot of faults, I've seen this concept done before much better and as much as this "hero" Feels nameless and faceless, so too does the game. I won't be playing again.