In 4v4's and boss battles it would be cool if you could see your individual stats after the game such as damage done, damage done to hero, hit points healed, monsters killed... that sort of thing.
There needs to be a chat filter like the one on Kong... limiting how fast you can send messages. Either that or allowing people to mute or report them.
A couple thoughts;
1) The tactical quests seem a bit underdeveloped, the whole energy idea seems outdated and uneccessary.
2) Where are my achievements?? After completing many achievements in the first game, I expected to see a souped up character with unimaginable starting power, tons of exclusive items/quests, and a continued storyline. Instead I found that I could play as an ascended one, which only offered superior armor, and a 1d10 bow.
3) I honestly think that the first one was perfect, and an extension of the storyline with 0 changes would have been perfectly fine. Instead I found an over-analyzed rework of the first chapter. On that note, it's still a fanstastic game 5/5 , but I hope that in the next chapter they revert back to the first more closely.
Also, If you are experiencing lagging, it helps greatly to change the quality to low. To do this, right click on a PC or control click on a mac, mouse over quality, then click on low. Hope this helps!
Bloons Tower Defense 5 has been out for a while... here is the link http://ninjakiwi.com/Games/Tower-Defense/Play/Bloons-Tower-Defense-5.html/ (make sure to make an account to save your progress)
This game is awesome! 5/5 for sure. But there are some improvements that could be made, hopefully in a Hands Of War 3. As everyone has said, an autosave. It is a necessity, especially if you're me, and you're playing when you should be doing homework and often have to close the window suddenly. The game should autosave after you switch a screen or complete a quest. Another thing, there needs to be a better balance of classes. The Ranger class is again WAYY to powerful. A suggestion is to either slow their movement, recast, HP recovery, or MP recovery speed. One last thing, when not fighting enemies, you should be able to move faster in between screens. It's annoying when you have to walk across half the screen but you still move at combat speed. When there are no enemies in the screen, you should be able to move at at leat 2x, if not more. That's all I saw, and I hope to see a Hands Of War 3 soon.
Hint; But all the attribute points into your character's best offensive ability. Attribute points increase the damage while decreasing the cooldown. Because of this, The Headhunter deals 250% damage ever other turn for me, which is awesome.
It will get badges pretty soon :)