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Ievan_Polkka's Comments

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Kongai

Play Kongai

Jun. 07, 2008

Rating: 0

I got into a bad situation in this game today. Both my opponent and myself were sitting at long range using enchant blade. Neither of us wanted to use the energy to get close, and hoped the other person would. Not sure what to do about this kind of thing, but I believe stalemates are bad. I have a suggestion, too. Abilities that say things like a character does 60 damage when intercepting should say they do +25 damage when intercepting instead, IMO. That way, if a card is ever made with an ability of taking only 10 damage when getting intercepted, if it were all reworded to pluses and minuses, the confusion would be avoided.

Ancient Origins{flying fish}

Play Ancient Origins{flying fish}

Jun. 06, 2008

Rating: 0

Some levels took me tons of tries, whereas some took me very few. I didn't really like the bonus level and felt it was more of a negative bonus level. Still, there were some good ideas in this game. Levels 7 and 8 had to be the hardest.

Kongai

Play Kongai

Jun. 05, 2008

Rating: 0

I have no problem with this luck factor that so many of you seem to dislike. I think of this game as being more of mind game-based than luck-based. I find it rather uncommon for most moves to miss. I actually really like the gameplay. A few things I've noticed so far are that you don't get much for winning, and the chances of getting new cards are really low. With the total number of cards there are that's somewhat understandable, but it still seems snail-paced to me. Although it will probably someday seem like there's even less to earn after obtaining all the cards. Another thing was when I saved my first deck, I didn't see a confirmation that it'd been saved. I thought it was just going slow and kept waiting for it to tell me it'd been saved but never did.

Slingoween

Play Slingoween

Jun. 04, 2008

Rating: 0

Ugh, I thought it was really annoying how letting go of the mouse button just a tiny bit too early when not trying to sling would end up in slinging downwards, and there were no extra lives or anything. The areas to go through could have used more variety, too. And, centarlord, how did you make your score not a multiple of 5?

Streamline

Play Streamline

Jun. 04, 2008

Rating: 0

Actually, this game isn't nearly as hard as I originally thought. There are easy ways of getting past most of the parts of the game if you know how, and it was fun trying to figure out these ways. And, T94Bone, a restart button isn't needed when you can just click to restart.

Streamline

Play Streamline

Jun. 01, 2008

Rating: 0

Nice game, but why do you lose if you click? I was just trying to scroll the window to see more of the chat and it failed me for that. Cool music! This game is hard.

Campaign Game: General Election

Play Campaign Game: General Election

May. 31, 2008

Rating: 0

You guys shouldn't fault the game for the site not giving you the badges. It didn't give me them, either, so I'm about to redo hard mode now. Still, the game wasn't that exciting, but not bad, and the whole concept amuses me a lot so 4/5.

Draw-Play 2

Play Draw-Play 2

May. 30, 2008

Rating: 0

I thought this game was sort of painful. I didn't see any glitches, I just though all that can't see stuff was intentional and some things just had that large of hit boxes. Still, I thought it was an okay idea, but a lot of the levels were rather lame.

Bubbles 2

Play Bubbles 2

May. 30, 2008

Rating: 0

Alright, it's not giving me the hard badge, either, and yes I did use the submit score button. Oh well, at least I got the card, which matters more to me. And this school's computers almost never have problems with this kind of thing, so it must be Kongregate's fault.

Red

Play Red

May. 29, 2008

Rating: 0

Not bad, but I find the wind really annoying. The music is awesome!

Scribble!

Play Scribble!

May. 29, 2008

Rating: 0

I didn't notice any glitches at all, I don't know how you guys seem to get so many. It gave me the badge first try. P.S.: This game is too easy. Needs a level 2 or something.

Pillage the Village

Play Pillage the Village

May. 29, 2008

Rating: 0

I don't see what's so exciting about this game. Maybe some of you just like being cruel to people? I prefer Defend your Castle where it seems like you at least have more of a reason to be cruel, and this version just seems overall less exciting. Still, I've seen worse, and I was surprised to find out Defend your Castle had a prequel.

MAD: Mutually Assured Destruction

Play MAD: Mutually Assured Destruction

May. 29, 2008

Rating: 0

I found the music to be really annoying, and I lost all of my building except the main one really early, but then I still made it really far. Those other buildings don't help much, IMO, as they cover to large of an area to defend well.

Hexiom

Play Hexiom

May. 28, 2008

Rating: 0

This game rocks. It is pretty hard, though. It actually requires thinking, which is a good thing. No walkthrough is going to tell you how to beat a random 6x6 in under 3 minutes very easily.:)

SHIFT

Play SHIFT

May. 28, 2008

Rating: 0

This game was more interesting than most. It made me have to think in a different way. Although I was annoyed when I got stuck and had the refresh the page and start the game all over again. Otherwise good game.

Sonny

Play Sonny

May. 28, 2008

Rating: 0

This game rocks! I love how there are so many different ways of rearranging your abilities that are better in different situations. It even has replay value since it has multiple classes. The background music owns, as well. The graphics are nothing spectacular, but still above what I'd expect from a free game. Keep making more games like this one please!

6 Differences

Play 6 Differences

May. 28, 2008

Rating: 0

Interesting game, but I found it annoying sometimes that the trick that usually got me was just that it was so dark.

The Several Journeys of Reemus

Play The Several Journeys of Reemus

May. 28, 2008

Rating: 0

Interesting game, and I rarely like games of this type. The additional ending thing is a great idea. It took me quite a while to beat the first level since I wasn't sure what the goal of the game was. The only real complaint I have about this game was when I was fighting the ant queen at the end, I just sort of got stuck. I could still click on the bug, but nothing else, and I couldn't restart the level or win or lose. I had to reload and start from the beginning, and I'm not sure what caused this. Anyway, good game! P.S.: People, don't post how to beat the game here so much, at least make people do a search or something if they want to get the 30 points with little effort.

Music Catch

Play Music Catch

May. 28, 2008

Rating: 0

Pretty interesting game. I really like the concept and it had a very unique feeling. I don't feel like it has the most replay value of any game though.

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