nice shooter, but: i can;t really see the enemies. everything is gray-darkgreen-darkbrown. a lot of times i thought "is that a boulder, a old blood stain or a bug ?". and info on the guns is a must. otherwise, great game
it not clear to me if you play the cursed, so you have all physical damage converted into magical... do you receive bonus from strength or intellect? is it convert_to_RandomMagic(weapon+strength) or convert_to_RandomMagic(weapon)+intelligence ?it's a pretty important thing...
is not being able to reclaim the city hall something intended? at least 3 times i initiated missions to kill all zombies there, with 0% or 1% danger, each succeeded and after each time it was overrun again.
very nice game. 5/5. but i did not find any use for the stars. got them all with no challenge. it would be an idea to set them up in such a manner that you have to solve the puzzle AND light the starts in the same time or something. but if you decide to keep them like this, at least if the star is hit, and level restarts, make it remain hit. some are just annoying to hit again (just 2-3 blocks).. waste of time. overall, nice game. the animals challenge is the real challenge, though ... :)
Plus: great music and cool concept. especially enjoyed how the music is created based on what you do.
Minus: control. my "up" key seems non-respondent sometimes. and the keyboard is 6 months old. and the up key is rarely used. so i doubt it's the key itself.
nice game, but the music orb is just too hard. i did everything else without any help or walk-through. some of us are worse at music than others. anyway, the hearing impaired players will be very frustrated on that orb. for those that don't want to google it
3,4,5,3,2 from left to right