One minor annoying detail is when there are spots available to build units but it's covered by something at the edge of the map like the wave counter for example
Really good game, had fun playing it through and the different 'themes' in the challenges were nice
As said above it would really help to see a "perfect" or "optimal" score for each level, to help with the 50k badge
Is the treasure score working like it should? It seems you get a minimum of 100 for killing each enemy, but I've had 150+ treasure on the last boss and won but still didnt get the last loot item :\
For those complaining about the last level, after being unable to do it after like 20 tries or so... i looked at the walkthrough and got it in 3 tries. Just wait till the last wooden ball is almost at the end of the wood plank before attaching and just try it a few times... I don't think there's any need for great accuracy unless I got lucky :\
I dont see why you should lose your stock and also lose upgrades on register when you buy a new property. I skipped the 1.5k one and went back to buy it later, then didnt notice the register in my shop and lost 30 karma >_>
32851 - really fun game, i think the only button masher so far where i didnt mind mashing (holding space down works too) the abundance of power ups and weapons made it fun, but maybe they could last a bit longer. 5/5
Dont know where the problem lies but spacebar seems unresponsive sometimes, especially when trying to jump right after landing. Nice concept though, 3/5
I agree with zip, darkstar's strategy isnt the best (probably why he wants the speed up in the first place...) I have managed to finish all the challenges on each difficulty with pretty much the same strategy: Original hero + ghosts + weretiger (fast moving meele), 5th hero Lara with goblins (meat shields for kamikaze units or anything else) and bulls, 4th hero, archer (dwarf moves too damn slow and havent tried wizard... but this could be any hero), with succubus and pixies. Spells: berzerk, rage, shield and stop (main two skills), lightning and comet (mostly not used, can swap one for pheonix on the goblin madness challenge, helpful for sweeping the field and getting your troops up faster). THE BASIC STRATEGY: FOCUS ON THE CASTLE. Mass up your troops and fill up on MP; use stop OR shield to get past the 'boss' in each level (demon lord, black goblin) and go straight for the castle. Keep shield OR stop on as much as possible, re-cast when you regen about 50 mp from the last cast.
Also, for those of you saying it takes no skill (true for a lot of the levels) to win, then why would there be a fast forward button? You would just start a level, wait 2 secs while you have your 100x speed up on, win, then start another level. Finish the whole game in a few minutes, then what?