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Epic War 4

Play Epic War 4

Jul. 16, 2010

Rating: 1

Castle gold bonus doesnt seem to work...

Epic War 4

Play Epic War 4

Jul. 16, 2010

Rating: -2

Seems disappointing compared to the previous EW games... could use an autosave too, and I'm agreeing with everybody asking for spell hotkeys. Seems to have some glitches when I choose to surrender a mission then start another, all the troops from the previous battle are still there like ghosts, radar is empty and although my heroes havent spawned yet I can still see them on the field

DuckLife2: World Champion

Play DuckLife2: World Champion

Jul. 15, 2010

Rating: 0

mcduckalds. classic

PixEvo - The Fountain

Play PixEvo - The Fountain

Jul. 14, 2010

Rating: -1

Flying beast? Damn, I thought I was playing a human...

Black and White

Play Black and White

Jun. 28, 2010

Rating: -1

reminds me of my favourite samurai jack battle

Rotate & Roll

Play Rotate & Roll

Jun. 16, 2010

Rating: 1

I had the same problem as bobby, level 10 doesnt know when its done

Cursed Treasure: Don't Touch My Gems!

Play Cursed Treasure: Don't Touch My Gems!

May. 13, 2010

Rating: 1

It seems to me the main reason people are complaining about spell hotkeys in particular is because of the ninja bosses, and the need to spam meteor. In case you don't know, hoolding shift + clicking works for multiple casts of the same spell as well as putting down multiple towers. Works great for mass deforestation too :)

Them Coconuts

Play Them Coconuts

Feb. 09, 2010

Rating: 0

no save?

Bowmaster Prelude

Play Bowmaster Prelude

Feb. 05, 2010

Rating: 0

oh and pierce arrow is simply amazing, get a nice slope and 6k dmg headshots anybody? the more units you hit on one shot the more damage it does. can pretty much wipe out an entire wave with a good shot. and flak arrow shouldnt be underestimated, its pretty much the only arrow that can penetrate buildings (waves dont really count) and gives nice aoe + fast cooldown :)

Bowmaster Prelude

Play Bowmaster Prelude

Feb. 05, 2010

Rating: 0

a good way to beat levels faster is to get horsemen after you have a decent amount of skills, used WASD to move around and basically push up to the castle with horses coming in, let them get the flag and then just cover the retreat. careful not to do friendly fire, and getting hit by trebuchet=ohko. and btw if you forget to upgrade, just walk into an enemy wave to suicide and you will get a menu with the option to restart level and also to go to upgrade screen. ALSO this is one of the first flash games i had ever played seriously a few years ago and still a favorite 5/5 fo sho

ShellCore Command: Ep1 Final

Play ShellCore Command: Ep1 Final

Feb. 05, 2010

Rating: 0

nevermind, did they resubmit it? why dont you make it so save files carry over >_> or was it on my other computer...? ehh idk

ShellCore Command: Ep1 Final

Play ShellCore Command: Ep1 Final

Feb. 05, 2010

Rating: 0

i hope they never put badges out for this...i've lost my end of game save file... was nice but dont think i want to go through all that again

4 Differences

Play 4 Differences

Feb. 04, 2010

Rating: 0

are you serious crypto? at most it took me 1-3mins for each level... and its already nice enough to have such awesome graphics and what other differences game has animation? dont blame the dev if you are no good at finding differences.

Alice is Dead - Ep 2

Play Alice is Dead - Ep 2

Jan. 15, 2010

Rating: 0

Usually I'm not that into point and click escape type of games but this ones just awesome, make more :D

Grayscale

Play Grayscale

Jan. 14, 2010

Rating: 0

stolen from where lopen?

Civilizations Wars

Play Civilizations Wars

Jan. 13, 2010

Rating: 0

well, did the scorpion level on normal mode, for aroudnd 4.5k exp. then did it with sudden death and blind mode on = 3x1.5=4.5x exp, yet i only got 5k :\ is that how its supposed to work? also on another level i racked up 1.3k kills for around 2k exp even with the exp boost skill >_>

Crop Defenders

Play Crop Defenders

Jan. 12, 2010

Rating: 0

The boss animal idea is nice and yeah, needs more variation, maybe limited to certain types of birds per level... or obstacles for birds to fly around, idk. Its good, just gets repetitive like others have said

Ultimate Assassin 2

Play Ultimate Assassin 2

Jan. 11, 2010

Rating: 0

Would be nice if maybe some guards killable, some not, could be marked different colours at all times/only noticable if you're close enough. Cause if all the guards are killable then... not much point once you kill the last one :) Also different kinds of guards, some move more/faster but have less vision, or ones with more vision but dont move a lot (sentries) etc. and only the normal guards/sentries/whatevers can be killed, you get the idea

Crunchball 3000

Play Crunchball 3000

Jan. 10, 2010

Rating: 0

99.6 yards, angle shot rebounded off right wall haha :D

Trap Master

Play Trap Master

Nov. 16, 2009

Rating: 0

Chomeric, i got the same thing as you =\ weird

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