Heheh, the first hero's sword is ridiculously huge. Like, it's taller than he is, when he's on his horse. And he swings it in one hand. That is a man right there.
not to sound like a whiner, but i think the game got a lot harder in the last patch. In my last few game for example, five men had died of enemy shooting by wave 20. That's most likely an exception rather than a rule, but things like that have been happening a lot lately...like 8 hit arty at wave 16 :(
Tlknazn: I have no idea why your spec ops in particular do not fire in trenches. Unexperienced troopers, however, are likely to act like idiots. Also when inside the trench, they may not have had Line Of Sight to the enemy and outside the trenches they did.
omg zergaloth shut up: 1.turn your damn volume off. 2. An experienced Zook will shoot at smarter targets. 3. Trees block line of sight. 4. That soldier advanced to the next battlefield.
the game is fun, but often you have to rely on luck too much. my units surrendered on the last mission before they even got to the first trench because literally every single man who tried to cross the massive minefield got blown up
I expected a lot better from HeroInteractive. :( The game isn't bad, per se, but the control scheme is, and its essentially spore cell stage without evolution and an irritating twist
everyone, you do realize that DTD, while an excellent example of a TD game, is just a TD game, and they lack variety. This one is no exception. However, the art IS suspiciously similar to DTD. good game tho. I thought it was too easy, but I also think DTD is too hard 4/5
needs to have better explanations. i understand tactical points and how to use them, but how exactly are they gained? and how does the commander get promoted? 4/5 tho
excellent game! Great concept, and the irony of protecting the dungeon, and slaying the heroes rather than attacking, as well as the dark sense of humor are awesome. 5/5 one of my favorite games
sorry third post, but i just wanted to say, even though i sound like such a hater, i like the concept, the sound and the graphic style. it was just pulled off poorly. :( better luck on the third
oh yea no save either, forgot to put that in, and the inability to take back a unit placement while it asks for the rotation is extremely irritating. finally, no level restart is awful
sucked. impossible to see with all the trees and shit, you can only see the unit range AFTER placing it, the slots are retarded, the units suck nuts, and why are all the levels basically the same? 2/5 very disappointing. Also, seemed like a clone of protector, only too easy and low quality
very difficult to exterminate the entire population, and its a little idiotic that schools and water systems and borders are closed when the only symptom is sneezing (tissue shortage?) 3.5/5