I tried Neal's situation and Johnny actually hung back while the higher levels horribly murdered each other. He came out and dueled with the last one alive, Boris, and I'm sure he would have iced him given the health and weapons available to him, but Boris grabbed a bazooka, missed twice, and then nailed him in the chest with it, ending the match.
Some suggestions: 1. Rename "builds" to "cooks". I don't intend to imply that I know a whole lot about selling drugs, but I think that sounds a lot better. 2. Add a manual dealing option, similar to shooting but depends on your drug upgrades. 3. More drugs. I think that the trio of just managing weed, meth, and cocaine can get a bit dull. 4. More complexity. I don't want this to turn into the next anti-idle, but managing things like drug busts and other law enforcement related trouble would be fun. I know that this is still an early stage game and some of these may already be in progress, but I thought it may be helpful otherwise.
Some suggestions:
1. Rename "builds" to "cooks". I don't intend to imply that I know a whole lot about selling drugs, but I think that sounds a lot better.
2. Add a manual dealing option, similar to shooting but depends on your drug upgrades.
3. More drugs. I think that the trio of just managing weed, meth, and cocaine can get a bit dull.
4. More complexity. I don't want this to turn into the next anti-idle, but managing things like drug busts and other law enforcement related trouble would be fun.
I know that this is still an early stage game and some of these may already be in progress, but I thought it may be helpful otherwise.
Step 1: Adjust settings to accommodate for extreme lag, and turn of "Dolls Break." Step 2: Weld all of the doll's parts together. Step 3: Throw it around a bit. Step 4: Enjoy your giant deathtrap, or your broken game.
My favorite thing to do here is play on hard mode with long map and 5 each of trenches and wires. This ensures a 30 minute or so battle where hundreds suffer and die from gunshots, bombing, and gas, and survivors succumb to severe PTSD afterwards. Yay war!
Level 19 provides some interesting experiments. In all cases where you trap the ball, there is always a point where it follows a specific pattern and does not stop doing it. The concept of chaos is nonexistent in Elastrix.
ATTENTION ALL PEOPLE WHO WHINE OVER GAME UPDATES: If you like this game but want more content, find Unturned on steam. It is free to play if you wish to use it.
Yep