cancelled the broken challenge and started no-shards.... waited for 1200 diamonds so i could buy first 2 upgrades... prestige... only got 250 diamonds....
i did no-multiplier 1 challenge and then the no-accelerator 1 challenge, now both accelerator and multiplier do nothing and there is no way except waiting for a few days to reach even the e16 for prestige, im stuck at e13
i´m making about 200SP/s and they should pop up every 2 seconds... but its more like 5-7 seconds. the first quarter of the bar runs fine then it slows down, the last 0.2 seconds take longest
i would love to see some control over my turrets, not just "everyone is firing at the same, closest enemy"... more like in other tower defense games.... strongest first, range attacker first, fastest, last,
right now its kinda silly... 1 enemy is coming from top, 10 from the side, the top one is a bit closer, all rockets are firing at him (longest range, so they are first) and the group is ignored.... the single shooters have to do them
same for stun and slow turrets... closest one get fired up on, who is going to die in the same moment as he comes in range of the laser or whatever...
as the battleship was always hanging in front of me, mocking me.... now that i have it... its a disappointment, i had hoped for a bit more as the final ship, not just the normal +1/2
HAHAHAHAHAHA..... normally i used a 33/33/34 mix of cruiser, battlecruiser and now battleships.... but 10k corvettes with just small RTG and large Weapon is easier at 65.... funny how things work out
and the autofight min max is still not working at all... 75, 25, 50... doesnt matter, at all values my fleet drops down to nothing because it attacks with what ever is left
problem... im at 62 and still killing the enemys in less then 30 seconds... but searching new ones takes 90 seconds+.... with total maxed search drones
There is "Settings" menu, where you can adjust both music and sounds volume