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inpacem's Comments

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Idle Space

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Apr. 30, 2019

Rating: 1

warrior drones should generate habitat.... to give them a reason of existence.... and to solve a bit of the habitat problem... i have 10m habitat space available and cant buy shi.... stuff with it....

Idle Space

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Apr. 30, 2019

Rating: 1

yeah... battleship is finally down to 14 Years... and thats with 40/2....

Idle Space

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Apr. 30, 2019

Rating: 2

before the update the sliders worked with cursor keys +-1... this is gone now... and as others already have said, its quite hard to get the right amount of ships or mods

Idle Space

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Apr. 29, 2019

Rating: 0

Thariel, each drone has its own mod points.... best waiting for a few mod points to rebuild drones... or with robots later in the game

Idle Space

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Apr. 28, 2019

Rating: 0

cant add modules to destroyer, click add, for a split second appears a modul and its gone... reload, delete design, recreate... nothing works anymore

Idle Space

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Apr. 28, 2019

Rating: 1

ok, what ever... ascended and the auto fight min max stuff isn´t working at all anymore....

Idle Space

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Apr. 28, 2019

Rating: 0

thanks for the QoL Updates.... that said... seems like the auto fight really is backward... so if you want to fight with 90% of your ships you have to set it on 10%.... and please give us back the 200% energy... really missing that one... i mean i like the research too... but without enough energy it doesnt change a thing

Idle Space

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Apr. 28, 2019

Rating: 1

does +200% battle reward increase habitat space gained?

Idle Space

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Apr. 26, 2019

Rating: 1

@big john.... second try^^.... plasma, enemys dont have shield in maps with only corvettes... your gauss weapon does high shield damage but low armor damage, wasted

Idle Space

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Apr. 26, 2019

Rating: -2

@big_john... use plasma, as the enemy corvettes (

Idle Space

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Apr. 26, 2019

Rating: 0

figthing calculation for 1hr jump is waaaaaay off.... tried it in a lvl 12 map, 3 fields per minute without jumps, 8-9 with one minutes jumps while rebuilding fleet... then i tried a 1hr jump.... it made 12 fields....

Idle Space

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Apr. 26, 2019

Rating: 2

fleet reinforcements should be % instead of fixed number ...... and sorting of research needs some rethinking... sort by price as a checkbox, keep it sorted

Idle Space

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Apr. 25, 2019

Rating: 13

maybe a slider for autofight... like "attack with at least 90% of total ships" .... at the beginning its ok to wait for 100%... but later it doesn´t matter if i attack with 200 ships or 199

Developer response from scorzy88

just added "Auto Fight min %". it's based on naval capacity.

Idle Space

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Apr. 25, 2019

Rating: 1

set level for auto search would be nice.... and setting the level on search should be saved... instead of reset to highest

Idle Space

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Apr. 25, 2019

Rating: 0

when modding drones, dont delete the robots

Idle Space

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Apr. 25, 2019

Rating: 3

Use of hotkey for time warp while typing in a name for ship design?? WTF?!?!?

Developer response from scorzy88

fixed

Idle Space

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Apr. 25, 2019

Rating: 1

player should be informed that higher ships cost more naval capacity... if it is intended.... 50% more modules, but 100% more capacity needed for the frigs.... bad design

Idle Space

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Apr. 24, 2019

Rating: 0

naval capacity should not round up numbers. it shows 44/45 with real value 44.7 but i can only build 44 ships...

Idle Space

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Apr. 24, 2019

Rating: 2

modding drones sucks.... i mean, the idea is good, the variations are good, but getting all the drones destroyed sucks bad

Idle Space

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Apr. 24, 2019

Rating: 0

some formations would be nice, for the battles, so the design options has some real use, like tanks up front. right now its just trying to balance out against the current enemy, not much to do there as they always the same ones

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