Idea has been there so many times, reset button does NOT work properly plus that castles often fall AFTER the failure timer and for the standarts that con artist had set with their games prior to this, it is over-all poor.
1/5
I like it very much, great design, but it needs autofire badly, maybe two different buttons? One for charging special and one for autofire. Good game though 5/5
it sucks to play the first mission like 1 hour or so and all you get is even with the cpu, you can never f****** beat it because the stream of enemies never stops -.- 0/5
Very cool, addictive new tetris clone, with a new twist, but I suggest that you make more levels for space warper, I had very soon everything maxed out and nothing to spend my resources on ;)
Maybe I was a little rough, so here are my suggestions: you should definitely tweak the exp curve, because you have all abilities at lvl 5 or something, plus the game is harder in the beginning than it is in the end...strange. And maybe you should also tweak the Ai script for Valor units, they march directly to the enemies base, without considering tower, that makes them too strong. 2 of them is game over
Wouldn't be bad if it wasn't screwed up with the same retarted problem as epic wars: when enemy base takes damage it releases a mass wave and due to brilliant AI (that is you units always trying to kill the weakest enemies first) you are screwed, so this game goes for me without saying as shite: 1/5
Like mostgames on this site that appear to be at least some fun, it sucks because after some levels you get to a point where it jumps from easy to almost unbeatable, especially in this game, because the physics seem to depend on luck, rather than on logic.
Ha!