So, no way to turn off the dizzying constant cycle through combat so I can actually target and focus on things. Very poor UI design decision there. 1 star.
Not too bad but fast missiles keeping your shields as low as possible AND requiring full shields to activate abilities makes them nearly impossible to ever actually use.
In addition to the 1 step after a fight even if stressed out bug, apparently your progress in each dungeon is remembered meaning you can run out of time, go to the main menu, continue, re-enter the dungeon and your progress from the last time is saved. Continued four times to finish the last dungeon for the 7th treasure
Best way to win is to stock up on specials early when you have flexibility. Go for the balanced color and symbol sets ( 3 or 4 of each ) as they give the most bonuses rather than just points.
I love the updates. opponents don't pick randomly, No, I'm pretty sure they mean to cast .5 second reflection when there's .7 seconds on my ability, and stun me every time I use a 30 second cooldown ability. Extremely annoying at level 7. It's just a stun-fest
Rating could be higher but the final stages are such a processor drain trying to show the hundreds of cannon balls flying the controls get so sluggish it's impossible to dodge.
Bit of trouble with the timing. In the 4th area the first real fight opponent uses a die in one round ability. This frequently happens before you have a chance to go, then the cursed one moves first and dies unless you've jacked your speed to the ignorance of everything else you're pretty much guaranteed to lose.