you have some serious interface bugs on kong version - like when you click a component bar and it keeps scrolling... as for android version its overloaded with ads popups - you should be ashamed of yourself... and go learn something about building UI, other than that - the idea is pretty good
2 amt games: you create your game for profit - that's nothing wrong with it, but let tell you as guy who played almost every clone of this browser game - you push too hard on 'give us cash now' and people see that - you can easily reduce your commerce multiplier twice or 3 times - it will still work well - but those 24h upgrade times on day one of gameplay? ))))) you must be kidding me...
I suggest you to first use your building drones for upgrading the secondary buildings with less time needed for upgrade. Probably you went straight for HQ upgrade, which is a bad idea, since you will have a lot of low level buildings while you start meeting stronger opponents with a higher HQ. An advisor can give you 130% building speed for 30 days, for just 49 Kreds, together with other 5 cool bonuses.
Why does the last part teaches HTML? ))) Shouldn't it be stupid Ruby on Rails? )))) Just kidding ) if you teach HTML why you start with HTML5 doctype? ))) start with and then upgrade it for game units to ))))) So that people who learn to 'code' learn from start that programming is all about first implementing an obscure way to do things and then in 20 years simplify them ;-)
Hey, we keep on developing the game from those purchases players make, it simply goes for the server and work. Though it is easily possible to get to the top league within few months without paying.
Why would you develop such a great game in such a lousy pixel-style graphics? Why? It's 2015 for God's sake! We have cpus and graphics cards, not ataris, zx-spectrums nor nes... such a pity... the idea is good thou
Thanks for feedback. We think about that.