short-range weapons are of no use... equip 2 LR-weapons and with their current accuracy and fast legs you can kite and damage every other build... fuel bar can only be seen in shop\resources ))) this is lames game design ever - suposedly to make you not think of engaging in battle knowing your fuel is low - so that once you need another mech in the battle you kinda agree to 'buy fuel for 2 diamonds'... all effects are purple blobs on chrome\unity... etc etc.. very very poor game implementation (