It's a well-made game - glitch-free and certainly fun - and my overall impression was that it was a good game. I just can't find it within myself to pay attention to a Flash game for too long, and this game takes a while. I'd say 4 / 5, easily.
Some of these were incredibly unfair (tacks aren't that shape, okay?) and in the end I just stopped wanting to work out what the symbols were, but before that it was stupidly fun and definitely worthy of a five star mark.
I hate boss number two.
Also, my favourite weapons are the machine guns because the sniper rifles (which should be the best weapon in any game) aim straight ahead rather than where you're clicking, and they miss a lot.
Still, it felt fairly polished, and didn't seem to have huge tarantulas crawling all over it, so here comes a 4.
It's fun to play, but not to replay. There's no way I'm doing that entire level again just because your boss is overpowered.
It's all right, as a game, but it's just not worth doing over again, especially when the boss that's killed me is stupidly overpowered.
This game was more fun when the collision detection didn't lie to your face. Hard I can accept, but I died four times on the *tutorial*. I might not be good, but I'm not that bad.
This is an interesting promise of future work, but ultimately not something to upload to Kongregate. We gamers want finished works only, none of this WIP nonsense. Still, for WIP, you've avoided a lot of common annoyances, so well done.
Man, that badge should be worth 400 points. Seriously, I am not sitting here for three hour finishing this game.
Especially when half the areas are bloody useless.
This game has the most anti-climatic ending I have ever seen in a Flash game, especially considering how FREAKING HARD the game actually is.
It's pretty awesome, though. I rate high ^^
The survival mode is so motherucking cheap.
At first, I was like, "Okay, I can't kill Mr. shuriken, all right, I can deal with that."
But when there's five of them and the keyboard stops doing _anything_?
Cheap. Fail.