Sir, we have a massive tripod in the area that is annihilating cities! But it can only attack from the front" "Attack it from the front, private" "But sir, the back has no weapons..." "I said the front private, now move!
as opposed to being a straightforward tower defense game, this game is very innovative and offers much more gameplay than most other similar games. the animation is great, the music is not-too-memorable, but it gets the job done, and i have yet to experience any lag or bugs. i also like the system of having specific spots that are designated to towers as opposed to other games that allow you to throw away strategy and just spam towers across the entire map (lol). although a speed-up button would be well appreciated, i think this is a GREAT game in the way that there are so many different enemies and, although you start with 4 basic towers, you have a lot of options to choose from. 5 stars!
you should get stuff for completing achievements. Also I think it's a very nice twist to normal tower defence games, and I especially like all the things that don't have to do with the game objective: killing sheep and goats, catching fish, freeing sasquatch etc.
Lots of rough edges on this game. Could be good if it was a bit more polished. The maps are not very interesting and because they make you go back and forth they break up the flow of the game. I though the differentiation between background and foreground could also use some improvement. I remember jumping off of a platform and floating by another thinking it was an element of the background. The weapon progression is also not terribly satisfying with each new weapon being pretty similar to the previous. The mechanics for movement could also use some improvement this game is supposed to be about flying around kicking ass we should have double jump, dash, wall jump not to mention corresponding attacks. I feel like this an excellent prototype for the real thing. Now go make the real one!