Awesome game, but I would add more options for one kind of training, for example, Critical training is extremely boring to me, since it's just like someone saying "Ha, You flinched!", but since some people may like it, I would recommend giving us more options for training.
Here's a suggestion for Swords and Souls two: Have every arena match give you a bit of everything, but not enough for it to actually make the game progress.
P.S: Awesome Soundtrack.
P.P.S: Awesome Game.
Yep, Critical Training kinda sucks. The sequel we're working on is more focused on adding features into each Training, so they don't get boring.